Insiders Guide Insider's Guide - GAME ACADEMY In this article we speak to Pierre-Louis Blanc and Enzo Bove, both fourth year students, about the ins and outs of studying at Game Academy in Avignon, France.
Careers Career Advice: Working as a Junior Build TD at DNEG Alex Gilmore, now a Texture and Lookdev Artist at DNEG, shares valuable insights for aspiring artists aiming for careers in the VFX Industry.
Learning Studying at Breda University of Applied Sciences Yaro Copijn, a 3D Character Animator, offers valuable insights into his studies at Breda University of Applied Sciences.
News Meet Mat 3 Challenge - Deadline Extended! So, we heard you've been having a blast, chilling out over the holiday break. But, uh-oh, turns out the Meet Mat 3 challenge is closing in a few days, and you're almost outta time. No worries, though! We're feeling generous.
Careers Career Advice: Working as a Character Modeler at a Creative Studio Discover the world of Character Modeling through the insights of CIME-Art alumnus Anthony Hurtaud.
Inspiration Explore 28 Project Ideas Leveraging Houdini's Capabilities From eye-catching simulations to intricate animations, join us as we explore the diverse ways Houdini can bring your ideas to life.
Inspiration Studying at Howest University of Applied Sciences - Digital Arts and Entertainment Tim Van Wassenhove, a 3D Character Artist with a degree from Howest - Digital Arts and Entertainment, talks to us about his learning journey and post-graduation experiences in this article.
Inspiration Learning the 3D Animation Production Pipeline: A Student Short Film Coffee Brake is a film that tells of the office rivalry for the last doughnut during coffee break that not only gets out of hand, but also out of this world. In this article, UTS Animal Logic Students, Hollie Secomb, Matt and Judisak Meng, share their experience producing the animated short film.
Inspiration Curating an Art Portfolio: Tips From a Games Industry Environment Concept Artist Gain valuable insights as Florent Boston shares tips on curating portfolios and navigating the competitive landscape of the Games Industry.
Careers Career Advice: Working as a Lighting and Compositing Artist at an Animation Studio Meet Anna Marinelli, a Lighting & Compositing Artist at Walt Disney Animation Studio, as she shares her career journey from Generalist to her current role and imparts advice to aspiring artists.
Learning Studying Architectural Visualisation at School-ing: A 3D Artist's Journey Enrique Sastre, a 3D Artist specialising in Architectural Visualisation, offers valuable insights into his studies at School-ing.
Learning Navigating Creative Pathways: Insights from a Ringling College of Art and Design Graduate Motion Designer Jessica Buck shares insights into her experience at Ringling College of Art and Design, including her internship at the Design Center—a creative hub where students collaborate with professionals to create top-tier designs.
Careers Career Advice: Working as a Junior Level Artist at Ubisoft Singapore Joshua Chan, now a Level Artist at Ubisoft Singapore, shares valuable insights for aspiring artists aiming for careers in the gaming industry.
Careers From The Rookie Awards to the Professional World: Insights from Emerging Artists New3dge graduates Sara and Regin share their inspiring journey, from the Rookie Awards to launching their careers, while offering insights into their time at New3dge.
Inspiration A Showcase of 2D and 3D Environments and Scenes to Get Inspired By Check out this showcase of awe-inspiring interiors, breathtaking exteriors, immersive game environments and fantastical concepts, sure to inspire!
Inspiration Sculpting and Texturing Your First Animal Character M3DS student Vasko Andonov brings his 3D feline ninja character to life using ZBrush sculpting, Maya retopology, and Substance 3D Painter. Follow along to learn how he created his first 3D animal character.
Careers Career Advice: Working as a 3D Designer for the Fashion Industry Dorian Asscherick, a recent Industrial Product Design graduate from Howest University of Applied Sciences, shares career advice in this feature for those aspiring to enter the 3D side of the fashion industry.
Inspiration New Project Showcase: Celebrating the Diversity of Emerging Artists on The Rookies Platform At The Rookies, we find joy and inspiration in the continuous flow of new projects from emerging artists worldwide. Check out this latest showcase for some inspiration!
Careers Career Advice: Starting Your Own 3D Studio Isaac Olander, a Futuregames graduate, found success by founding a 3D character production studio, Tallgran, driven by his passion for computer processing and art. Explore his journey into 3D and his studio's work in this article.
Inspiration Industrial Design Graduates Talk Rookie Awards and Beyond Industrial Design graduates from SCAD share their insights on why they participated in The Rookie Awards, what aspiring designers should consider, and the valuable lessons they've learned during their studies.