About School

CG Spectrum is an Online Animation, VFX, Concept Art and Game Design School established to help unleash your full creative potential and launch your career in the film and games industry. We believe in high quality, affordable, personalized education that places you in demand. Our highly acclaimed curriculum has been developed with the input of major international studios, and is taught by award-winning mentors actively working in the industry. At CG Spectrum, you’ll get the most practical and up-to-date knowledge, along with the skills, connections and industry awareness that film and video game studios are looking for.

Success Stories

CG Spectrum focuses on training students in areas of specialization that are in-demand and studios hire for. Our curriculum is created by top industry veterans and vetted by major film and AAA studios so graduates learn job-ready skills to hit the ground running after graduation. CG Spectrum focuses on training students in areas of specialization that are in-demand and studios hire for. Our curriculum is created by top industry veterans and vetted by major film and AAA studios so graduates learn job-ready skills to hit the ground running after graduation.

Vanessa Rossi

Animator,MPC

Danish Anwar

3D Modeler, Method Studios

Victoria Pascual Maynou

Concept Artist, Pixomondo

Krisitan Kebbe

FX Artist, Luma Pictures

Anne Palm

Matter Painter, Method Studios

Kyle Dahl

Character Artist, 343 Industries

Stephen Clark - Plastic Wax, Call of Duty: Black Ops IIII

I have always dreamed about breaking into the game industry and since graduating from CG Spectrum my dream has become a reality.

Staff Bios

Here are three staff members from the school that represent the level of professional experience and knowledge of the faculty.

Mark Pullyblan

Mark Pullyblank has been an animation supervisor at Rainmaker Digital and Frantic Films, a senior animator at Sony Imageworks, and has worked in various departments at Weta Digital.

Troy Dunniway

Troy Dunniway is an award winning game designer and executive with over 25 years of game development experience at major companies like: Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung.

Brandon Reimchen

After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a Concept Artist. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive.

Student Artwork

Here is a small sample of artwork created by students during their time at the school. This quality of work is used by students' to apply for jos.

Online Courses

Whether studying full-time or working around a busy schedule, CG Spectrum’s virtual learning model allows you to study when you want, where you want. With all courses, you learn from highly experienced and passionate mentors who are actively working in the industry on major feature films and AAA video games.

Beginner Courses

  • Foundations for Visual Effects (10 Months)
  • Introduction to 3D Animation (6 Months)
  • Introduction to 2D Animation (3 Months)
  • Introduction to 3D Modeling (6 Months)
  • Introduction to Concept Art & Illustration (6 Months)
  • Introduction to Game Design (3 Months)
  • Game Design Diploma (10 Months)
  • Game Programming Diploma (10 Months)
  • Foundations for Game Art & Animation (10 Months)

Intermediate Courses

  • Advanced 3D Modeling Diploma (10 Months)
  • Advanced Concept Art Diploma (10 Months)
  • Advanced Illustration Diploma (10 Months)
  • Introduction to 3D Concept Art (3 Months)
  • Houdini FX Diploma (10 Months)
  • Nuke VFX Compositing Diploma (10 Months)
  • Introduction to Matte Painting (3 Months)
  • Introduction to Lighting & Rendering (3 Months)
  • Introduction to Character Rigging (3 Months)

Advanced Courses

  • Advanced 2D Animation Diploma (10 Months)
  • Advanced 3D Animation Diploma (10 Months)
  • Advanced Game Design Diploma (10 Months)

Awards

  • The Rookies#2 Online Art School 2018
  • Creative BloqTop 5 Best Animation Schools



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