New3dge is born out of a passion for games and films, but also an understanding of the industry needs. Since our opening in 2010, we have mastered digital art education and taught proven techniques to many of our alumni who are now working in the video game and film industry across the world.
New3dge was born from a passion for movies and video games, but also from an understanding of the needs of these industries in terms of manpower skills.
That's why, since our creation in 2010, our sole mission has been to train our students to become accomplished artists with strong artistic and technical skills so that they can join the best companies in these industries across the world.
We are now recognized as one of the best schools in France in these fields and our international renown grows stronger every year.
From traditional modeling and oil painting, to 3D procedural modeling and photorealistic rendering, we have been teaching generations of game and film artists for a decade and we will continue in the future.
With over 200 festival selections, many awards and growing recognition, we are very proud of the work achieved by our students and what they become once on the labour market.
Indeed, our growing network of alumni is now established worldwide.
From concept art to art direction, our alumni have proved their worth on projects like Blade Runner 2049, Overwatch, Ghost Recon, Assassin’s Creed franchise, and many more, employed in companies like MPC, Ubisoft, DNEG, Square Enix, Blur, Arkane, etc
The overall employment rate of our alumni is 92%.
This is a figure we are very proud of, especially considering the last two years and the related health crisis.
•Rudy Bourgoin | Environment, Lighting and Render Artist chez UNIT IMAGE
New3dge allowed me to learn to work in the field of my dreams, when I began with nothing. They give this opportunity to anyone who will make the necessary effort. High-quality teaching comes from professionals in an ideal work environment. The equipment is excellent and regularly upgraded, which contributes greatly to a proper education.
Located in the heart of Paris, New3dge offers its students traditional classrooms with easels and saddles for painting and sculpting as well as digital classrooms fully equipped with the same material found in professional studios. The school also offers support rooms and a cafeteria. We are also fortunate to be located in Paris, which, with its architecture, museums, streets, parks and hills, makes it one of the best cities in the world to learn art.
We mainly teach Photoshop, 3DsMax, Blender, Vray, Unreal Engine, Zbrush, Substance Painter & Designer, Houdini, Motion Builder, Oculus Medium, Gravity Sketch, Octane, Forest Pack, Marvelous and Nuke.
Our students have access to powerful computers with double screens, a render farm, Oculus Rift S & Oculus Quest, Motion Capture studio and Xsens suit, every program which is taught in school, a variety of texture and photoscan banks as well as Wacom Intuos tablets.
Our staff is composed of a dedicated administration, a group of passionate people that have experience in the field of game and VFX, and are always available to assist our students.
Our staff is also composed of section supervisors from the professional world who know their job perfectly and of professional educators who come to teach to our students the latest practices and techniques used in the industry so that our students are totally in line with the professional world to integrate it as easily as possible at the end of their studies.
By keeping a constant discussion going with the different players of the professional world, we are always redirecting our teaching to follow the industry and classes rarely stay the same from one year to the other.
For example we are currently developing an ACES process for VFX, our own facial motion capture system, our own 3DSMAX plugins, went full Houdini for FX and some environment about a year ago and we are on the lookout for Unreal Engine 5.
Here are three staff members from the school that represent the level of professional experience and knowledge of the faculty.
1st year: work on photorealistic interior decorations individually in autonomy, 2nd year: rendering of an insect in a situation, creation of an animal, creation of a building facade, individually and independently, 3rd year: head / face exercise (redoing one's head in photorealistic CG), animating a character in a set by group of 4 students, in autonomy, 4th year: production of an end-of-study film, in groups of 6 to 7 students, independently.In addition to the courses relating to learning animation, rigging, scripting, fx, chara design, compositing, modelling...
New3dge specialises in digital arts training. Our school welcomes students wishing to develop their artistic and technical abilities in the fields of video games and 3D & VFX animation cinema.
We will put all our skills and know-how at your disposal for a quality professional training.
Our educators will teach you the best practices of the industry, how to sell yourself, how to highlight your achievements, and above all how to integrate yourself into a professional team.
Students will work in groups on graduation projects to have a first experience of producing in a team.
The individual follow-up of the students allows them to be guided naturally to their specialties.
The teaching team is made up of industry professionals who work alongside digital production companies.
It accompanies the students throughout their training in the creation of their portfolio, containing complete exercise reports in line with market expectations.
Traditional Prep (1 year) - 7500€
The goal of the prep year is to acquire the fundamentals, artistic and technical skills to expand your capabilities and actions through the use of the digital tool you will utilize in the next class level.
General Digital (2 years) - 7500€ per year
These two years are designed to consolidate the fundamentals and skills seen in the preparatory year, to familiarize students with the digital world and the learning of the various software that will be used throughout the training at New3dge and commonly used by graphic artists.
During these two years, students strengthen their portfolio in order to become a better candidate for a “contrat de professionnalisation” in a company.
These years also allow the student to make his choice between the specialization they will do for the rest of their training (Game Art or 3D Animation & VFX).
Game Art Master (2 years) - 7500€ per year
Acquire the necessary artistic and technical skills for graphically conceptualizing and producing artistic content of a video game. Study and creation of characters, visual charts, environments, production of cinematics for the engines specific used for video games.
3D Animation & VFX Master (2 years) - 7500€ per year
Acquire the artistic and technical skills necessary for the graphic and scenaristic design of a 3D animated film. Courses in cinematographic production (photography, set/staging, storyboard, filmmaking study). Creation of environments, FX, characters, morphology, meanings of composition in image and video.
Concept Art International program (2 years) - 15000€ per year
This concept art program is taught in english by the best concept artists and designers in the world.
This ensures that aspiring concept artists learn the latest techniques and know-how used by the best industry professionals in the world's most famous studios.
All our educators are from the industry. This gives us a wide professional network and constant contact with the studios. This allows us to know in real time the changes that are taking place in the industry in terms of technology, processes and techniques. In addition, we welcome a large number of companies every year to our graduation juries for our Game Art, 3D Animation & VFX and Concept Art courses. This enables us to place our students in the professional world as soon as they graduate and to keep contact with the top of the industry actors. We also participate in events such as IAMAG, Paris Games Week or Lightbox Expo in order to cultivate and expand our network.
Thanks to the quality of our pedagogical program, the quality of our educators and our wide professional network, our students can easily find a job in the video game and 3D animated film industry once they graduate (statistics). The companies that recruit our students are varied, ranging from large international studios such as Ubisoft, DNEG to small and medium-sized companies such as Sloclap and Unit Image.
- More than 90 festivals selections
- Rookies Awards rankings
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