Learning Studying at Animationsinstitut of Filmakademie Baden-Württemberg Niklas Wolff, a CGI Artist and Animation Directing Student at the Animationsinstitut of Filmakademie Baden-Württemberg, offers valuable insights into studying at this renowned institution in the field of animation.
Learning Studying at Artline Institute Arthur Monteil and Baptiste Cottel credit Artline Institute's inclusive environment, supportive mentorship, and diverse student community for their artistic growth, preparing them for successful careers in the visual arts field.
Learning A Personalised Educational Experience: Studying at Think Tank Training Centre Jasmin Wong, currently immersed in her Compositing-focused Portfolio Production Term at Think Tank Training Centre, aspires to contribute to films that evoke nostalgia, inspired by the impact Disney movies had on her. In this article, she provides insights into her experience at Think Tank.
Learning Studying at Breda University of Applied Sciences Yaro Copijn, a 3D Character Animator, offers valuable insights into his studies at Breda University of Applied Sciences.
Learning Studying Architectural Visualisation at School-ing: A 3D Artist's Journey Enrique Sastre, a 3D Artist specialising in Architectural Visualisation, offers valuable insights into his studies at School-ing.
Learning Navigating Creative Pathways: Insights from a Ringling College of Art and Design Graduate Motion Designer Jessica Buck shares insights into her experience at Ringling College of Art and Design, including her internship at the Design Center—a creative hub where students collaborate with professionals to create top-tier designs.
Learning Unlock Creative Blocks: Techniques, Tips, and Tricks for Creating Environments in Unreal Engine Explore the creative process of "Tipi Tales" with Rafael Serralheiro, a Gnomon School of VFX student specializing in 3D Environment art for video games.
Learning Creating a Still-Life Environment with Substance 3D Painter and Rendering with V-Ray In this article, Elizaveta Gaevaya will take you through the creative process she employed while working towards achieving a moody, cinematic still-life scene to refine her skills in V-Ray and Substance 3D Painter.
Learning Studying at U-tad | University of Technology, Arts and Design Minerva Rodriguez Garrido, a 3D Artist and Interactive Environment Developer, offers valuable insights into her studies at U-tad | University of Technology, Arts, and Design.
Learning Unveiling Artistry at Artside School: A Journey into Stylized 3D Environments In this interview, Kostia Perry, a 3D Environment Student at Artside, discusses his passion for stylised art and his experiences at the school, offering inspiration to those interested in video game Concept Art and 3D Character and Environment Art.
Learning Sculpting and Rendering Game-Ready Characters Tim Van Wassenhove, a 24-year-old 3D Character Artist with a Bachelor's degree in Game Graphics Production and Animation from Howest - Digital Arts and Entertainment, shares insights and tips for sculpting and rendering game-ready characters in this article.
Learning Learn How to Groom a Loveable Character With XGen BigRock student Sara Castelli breaks down her latest project: a furry puppet creature made in Maya, Substance 3D Painter and XGen.
Learning A Glimpse into Vertex School's Unique Learning Journey In this article we explore what set's Vertex School apart, straight from the perspective of an enthusiast who found their creative haven within its virtual walls.
Learning Recreating an Urbex Scene in Unreal Engine 5 and Substance 3D Painter: Abandoned 19th-Century Castle Bellecour Ecole student Louis Bellaton, a Rookie of the Year 2023 Finalist, transitioned from studying Architecture to diving into the world of 3D. In this article, he shares his workflow for recreating an Urbex scene in Unreal Engine 5.
Learning An Immersive Design Project - Part III: AR Development Kc. details her well-thought-out immersive media project from Rookie Awards 2023. As the Immersive Media Category's Rookie of the Year 2023 and a recent graduate of The One Academy of Communication Design, Kc. offers a valuable framework for beginners in immersive design.
Learning An Immersive Design Project - Part II: Design Development Kc. details her well-thought-out immersive media project from Rookie Awards 2023. As the Immersive Media Category's Rookie of the Year 2023 and a recent graduate of The One Academy of Communication Design, Kc. offers a valuable framework for beginners in immersive design.
Learning An Immersive Design Project - Part I: Research and Creative Development Kc. details her well-thought-out immersive media project from Rookie Awards 2023. As the Immersive Media Category's Rookie of the Year 2023 and a recent graduate of The One Academy of Communication Design, Kc. offers a valuable framework for beginners in immersive design.
Learning Troll and Bass: The Stages of Creating a 3D Model From a Concept Maxime Surget, a 2023 Film of the Year finalist and ESMA graduate, is a skilled 3D Artist working at Mikros Animation. In this article, he walks us through the process of creating a 3D character and prop, from concept to final render.
Learning 3D Creature Anatomy: Monster Making in ZBrush Kristel Rindlisbacher Guzman of PIXL VISN | media arts academy, shares details of how she sculpts captivating creatures, infusing them with shape, colour, texture, and personality.
Learning Studying at The One Academy of Communication Design In this article, Jo Ling, a standout student at The One Academy of Communication Design, a 2023 Rookie Awards Finalist, and Game of the Year Winner, offers valuable insights into her journey studying in the BA (Hons) Digital Media Design course.