We are incredibly honoured to introduce such an amazing line-up of industry masters for our Rookie Awards 2023 Judging Panel.
The Rookie Awards 2023 kicks off in 30 days, so it's the perfect time to get your head in the game to make a big impact this year.
Ringling College of Art and Design Alumnus and Art Director, Steve Biggert, gives us insight into starting a career in 3D Motion Design and Animation.
With Substance 3D Sampler 4.0, you can now create 3D objects from images.
Follow along with Yutao Fang as she Experiments with Cinema 4D and Houdini to create Futuristic Asian-Inspired Worlds.
The Autodesk Art team has provided a robot character for you to flex your creative muscles with! Texture, Animate or bring RIG.B to life with some imaginative FX.
Graduate student at Full Sail University and aspiring Game Designer, Hugo Bouvet, shares his tips to improve art direction for multi-player games, based on his entry to the Rookie Awards 2022.
New3dge alumnus Thomas Corvée shares tips for creating a vfx portfolio for games and advice on starting out in the game development industry.
More than 32,000 Artists from 174 countries came together for a challenge out of this world. Meet the KitBash3D Mission to Minerva Challenge winners.
Sascha Bähr is a Junior Lighting/Shading Artist at Pixomondo. In this article he shares his tips how to build a concept and create a believable atmosphere by lighting the scene.
Want to get into the Games Industry? Learn more about how 3D Artist Claudio Quatela made his way from studying at Rainbow Academy, to working as a 3D & Environment Artist at Ubisoft, Milan.
Recent graduate and Lighting Artist, Forrest Pando, gives us insight into studying online at Academy of Animated Art.
Rookie Awards entrants raised the bar this year showcasing their best work using 3ds Max®. Here is some of the best content created in 2022.
Explore a career pathway into Visual Effects as a Previs Artist, with advice from LA-based Nadya Sugiarto.
Now a Generalist artist at The Mill, London, PIXL VISN alumnus Elia Göttlicher shares with us his journey into an exciting and challenging career in Visual Effects.
School of Visual Arts student, Brooke Burnett, designed, developed and animated her winning Rookie Awards entry in just three months, and this is how she did it.
In this article, Maksym shares his journey and advice to aspiring artists looking for an exciting and challenging start to their careers in the creative industries.
Netflix & Skill - Stranger Things contest runner-up, Daniel Truman, shares details of his entry titled, 'Left for Camp'.
David Blaya, a Lightbox Academy alumnus and 3D Lookdev Artist at MPC Film London's Character Lab, shares his journey into his career in Visual Effects.
The winners have been announced for the Adobe Substance 3D - Robot Challenge.
If you are looking for inspiration to create a seamless CG Integration for a still life scene, 3D Artist and PIXL VISN graduate, Dominik Benz, shares his tips and tricks.
Follow along to learn how ESMA CG School student, Mario Latcher, explored the design, production and compositing of a 3D exterior scene.
Kristiania University College - Westerdals Department of Film and Media graduate, Ingvild Rein shares her journey into her first role as a compositor in a Visual Effects studio.