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Navigating Creative Pathways: Insights from a Ringling College of Art and Design Graduate
Motion Designer Jessica Buck shares insights into her experience at Ringling College of Art and Design, including her internship at the Design Center—a creative hub where students collaborate with professionals to create top-tier designs.
Leveraging 3D Design and Visual Effects Expertise in the Digital Fashion Space
Pieter-Jan Ahenkona, a 3D VFX artist, and Motion Designer, delves into one of his student projects, highlighting how he applies his versatile 3D design and visual effects skills in the digital fashion arena.
SIGGRAPH Asia 2023: Computer Animation Festival (CAF) Extravaganza in Sydney
The 2023 Computer Animation Festival at SIGGRAPH Asia in Sydney, Australia celebrates the finest animations of 2023, and nurtures tomorrow's animators at the debut of the Junior Computer Animation Festival.
Unlock Creative Blocks: Techniques, Tips, and Tricks for Creating Environments in Unreal Engine
Explore the creative process of "Tipi Tales" with Rafael Serralheiro, a Gnomon School of VFX student specializing in 3D Environment art for video games.
Unlocking Your Potential: The Power of Volunteering at SIGGRAPH Asia
Four passionate individuals, Nicolas Nghiem, Trinity Quintanilla, Shaun Tan and Kevin Dai generously share their journeys as student volunteers, revealing opportunities woven with networking, learning, and professional growth.
Career Advice: Working as a Junior Level Artist at Ubisoft Singapore
Joshua Chan, now a Level Artist at Ubisoft Singapore, shares valuable insights for aspiring artists aiming for careers in the gaming industry.
Modeling and Texturing Realistic Cloth for Characters: A Student Project
Games Academy Falmouth University student Isabel Middleton writes an insightful article on character development and artistic growth.
An Example of Sophisticated Minimalism in Architectural Visualisation
Ana María Pérez Heydorn gives us an example of how proportion, framing, light, and design intricacies converge to transform an architectural visualisation into a captivating narrative.
From The Rookie Awards to the Professional World: Insights from Emerging Artists
New3dge graduates Sara and Regin share their inspiring journey, from the Rookie Awards to launching their careers, while offering insights into their time at New3dge.
Discovering Blender: Building a Room for Jinx from Arcane
Esther Immélé-Perez, a current student at e-artsup, aimed to explore Blender in a two-week workshop, delving into 3D software for the first time as primarily a 2D artist. In this article, she breaks down her process and shares her learnings from the project.
A Showcase of 2D and 3D Environments and Scenes to Get Inspired By
Check out this showcase of awe-inspiring interiors, breathtaking exteriors, immersive game environments and fantastical concepts, sure to inspire!
Sculpting and Texturing Your First Animal Character
M3DS student Vasko Andonov brings his 3D feline ninja character to life using ZBrush sculpting, Maya retopology, and Substance 3D Painter. Follow along to learn how he created his first 3D animal character.
Career Advice: Working as a 3D Designer for the Fashion Industry
Dorian Asscherick, a recent Industrial Product Design graduate from Howest University of Applied Sciences, shares career advice in this feature for those aspiring to enter the 3D side of the fashion industry.
New Project Showcase: Celebrating the Diversity of Emerging Artists on The Rookies Platform
At The Rookies, we find joy and inspiration in the continuous flow of new projects from emerging artists worldwide. Check out this latest showcase for some inspiration!
Meet Mat 3, the Ultimate Digital Painting Showdown
We're thrilled to announce that submissions for Meet Mat 3, our annual digital art contest, are officially open! This year's edition, sponsored by Adobe and presented by The Rookies, is tailor-made for digital artists with less than 1 year of professional experience.
Turning a Real-Life Plant into a Hand-Painted 3D Model
RMIT University, School of Design student, Cuong Nguyen, shares his latest project: a lilac hibiscus flower pot made in Maya, Substance 3D Painter and Photoshop.
Career Advice: Starting Your Own 3D Studio
Isaac Olander, a Futuregames graduate, found success by founding a 3D character production studio, Tallgran, driven by his passion for computer processing and art. Explore his journey into 3D and his studio's work in this article.
Creating a Still-Life Environment with Substance 3D Painter and Rendering with V-Ray
In this article, Elizaveta Gaevaya will take you through the creative process she employed while working towards achieving a moody, cinematic still-life scene to refine her skills in V-Ray and Substance 3D Painter.
From Game Art to Healing Art: A Unique Artistic Transition
As a child, Wendy Mack was captivated by the art in video games, which sparked her journey into game art studies at 3dsense Media School. While not pursuing a game development career, she explores diverse artistic paths, revealing the versatility of an artist's journey.
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