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Collin Harris

Collin Harris

Hi, I'm Collin. I like to tell stories and make art. My primary aspirations are to make experiences that bring people together.

http://collinharris.com https://twitter.com/grossbloy
Building a Procedural Game Environment with Unreal Engine 4
Learning

Building a Procedural Game Environment with Unreal Engine 4

Earlier this year I had the opportunity to experiment with the idea of creating a completely modular, procedurally built environment. My goal was to implement procedurally generated elements in my level without sacrificing my design, aesthetic, and performance goals. With this in mind, I thought I would share a few

  • Collin Harris
Collin Harris Jun 6, 2018 • 4 min read

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