Hi, I’m Mieke Yperman, a young 3D artist and graduate at DAE in Belgium. I loved video games and movies since I was little and I’m thrilled that I’m able to follow my passion.
The biggest challenge of creating a scene in Unreal Engine is that you’re dealing with a game engine. It’s built to be as optimized as possible to be able to run in real-time. I’ll show you some of the features I used to create the best possible