Inspiration Creating a High Quality VFX Sequence on a Budget Sondre Fagerborg shares the process of creating a high-quality VFX sequence during his studies at Kristiania University College, managing all aspects from planning, asset creation, and directing to technical execution and hands-on post-production.
Inspiration Creating and Refining a Still-Life CG Project Digipen Institute of Technology student, Sophia Beglari, shares her journey learning new techniques and software to create a still-life CG Project.
Inspiration How to Light and Render a Hard Surface Asset in Marmoset Toolbag Manon Micouleau, a student at LISAA, focuses on her use of Marmoset Toolbag to light and render her BMW Motorcycle hard surface asset.
Inspiration Getting Started with 3D Prop Modeling This is how M3DS student, Surendra Kataria, tackled their first-year project, creating a 3D prop from concept to final render.
Inspiration Exploring Concepts for a 3D Endless Runner Game Andrea Martínez, a third-year student at FX Barcelona Film School, shares insights into her latest concept art project featuring a futuristic A.I. Rebel in a 3D Endless Runner game.
Inspiration How to Make a Character Design Sheet Renata Aguilar, Illustration and Concept Art graduate at ESCENA Escuela de Animación, shares her creative process for character design.
Inspiration Modeling and Rigging a Quadruped Model Using Maya and ZBrush Emily Pires, a student at Escape Studios, shares her journey into character modeling and rigging.
Inspiration A Guide to Creating a Unique FX Artist Portfolio Fernando provides insights into his recent projects, "Field of Coins," and offers guidance for aspiring FX artists aiming to develop distinctive and visually compelling portfolios.
Inspiration Developing and Designing an 2D Co-op Puzzle Platformer Josiah Hendy, Ethan Nelson, and a team of students at Games Academy Falmouth University develop a puzzle platformer encouraging communication, teamwork and self-expression.
Inspiration Building a Modular Environment Using Unreal Engine and Adobe Substance 3D A Modular Environment breakdown by David Coronado González who is currently studying for a master's degree in Art for AAA video games at Florida Universitaria.
Inspiration Call of Duty Inspired Garrison: UE5 Interior Breakdown Hayden Harding McManus, a Champlain College student delves into an Unreal Engine creation inspired by Call of Duty's interior environment.
Inspiration Exploring Gender Inequality in Comics: A University Project Spotlight In Daria Gavrila's final year at the University of East London, she explores illustration styles and gender inequality in comics through a project culminating in a public exhibition.
Inspiration The Wyvern Project: Sculpting and Texturing Organic Creatures for Games Joshua Nobbs, a recent Game Art graduate from the University of Worcester, breaks down his latest project from inspirations to completion.
Inspiration Stylised Character Sculpting In ZBrush Lorenzo Panacci, an aspiring 3D artist, shares insights on creating a character based on European mythological creatures for a Skyup Academy project.
Inspiration Creating an Original Character From 2D Concept to 3D Model Game artist Anaïs Watelot shares her process for creating a 3D model of the Egyptian goddess Bastet, encompassing a complete game-ready character creation workflow.
Inspiration Experiential Design and Creating an Immersive Experience Young Jeen Ren shares insights into his latest project, highlighting experiential design and the creation of immersive experiences.
Inspiration A Detailed Game Environment Built in Unreal Engine 5.3 Discover Raghav Verma's journey of creating the enchanting "Swamp Haven" environment during his time at Think Tank Training Centre.
Inspiration How to Create a Realistic Fish Model Using Substance 3D Designer and Mari For her graduation short film, ARTFX SCHOOLS graduate Alexandra Ribeiro aimed to craft a 3D fish blending realism with a touch of magic.
Inspiration A Guide to Creating Your Own Concept Art IP Janessa Kuek, a recent concept art graduate from Cestar Collège - Syn Studio, offers insights and inspiration for developing personal IPs.
Inspiration Lighting a Stylised Animated Shot With Iconic Characters In this article, Forum shares insights, techniques, and lessons learned from inspiration to final render.