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Asian Futurism World-building with Motion Graphics Using C4D and Houdini
Inspiration

Asian Futurism World-building with Motion Graphics Using C4D and Houdini

Follow along with Yutao Fang as she Experiments with Cinema 4D and Houdini to create Futuristic Asian-Inspired Worlds.

  • Yutao Fang
Yutao Fang Jan 30, 2023 • 7 min read
Art Direction in Games: A Story of Research and Iteration
Inspiration

Art Direction in Games: A Story of Research and Iteration

Graduate student at Full Sail University and aspiring Game Designer, Hugo Bouvet, shares his tips to improve art direction for multi-player games, based on his entry to the Rookie Awards 2022.

  • Hugo Bouvet
Hugo Bouvet Jan 23, 2023 • 12 min read
Career Advice: Working as a VFX Artist in Games
Careers

Career Advice: Working as a VFX Artist in Games

New3dge alumnus Thomas Corvée shares tips for creating a vfx portfolio for games and advice on starting out in the game development industry.

  • The Scout
The Scout Jan 19, 2023 • 10 min read
Creating a Believable Atmosphere by Lighting a Self Made Concept
Inspiration

Creating a Believable Atmosphere by Lighting a Self Made Concept

Sascha Bähr is a Junior Lighting/Shading Artist at Pixomondo. In this article he shares his tips how to build a concept and create a believable atmosphere by lighting the scene.

  • Sascha Bähr
Sascha Bähr Jan 14, 2023 • 8 min read
3ds Max Projects Raising the Bar for 3D Modeling and Visualisation
Inspiration

3ds Max Projects Raising the Bar for 3D Modeling and Visualisation

Rookie Awards entrants raised the bar this year showcasing their best work using 3ds Max®. Here is some of the best content created in 2022.

  • Sponsored Content
Sponsored Content Jan 4, 2023 • 4 min read
Design, Develop, and Animate a Short Film in Three Months
Inspiration

Design, Develop, and Animate a Short Film in Three Months

School of Visual Arts student, Brooke Burnett, designed, developed and animated her winning Rookie Awards entry in just three months, and this is how she did it.

  • Brooke Burnett
Brooke Burnett Dec 24, 2022 • 11 min read
Netflix & Skill - Stranger Things Contest: Runner Up Entry
Contests

Netflix & Skill - Stranger Things Contest: Runner Up Entry

Netflix & Skill - Stranger Things contest runner-up, Daniel Truman, shares details of his entry titled, 'Left for Camp'.

  • Daniel Truman
Daniel Truman Dec 18, 2022 • 4 min read
Creating a Seamless CG Integration for a Still Life Scene
Inspiration

Creating a Seamless CG Integration for a Still Life Scene

If you are looking for inspiration to create a seamless CG Integration for a still life scene, 3D Artist and PIXL VISN graduate, Dominik Benz, shares his tips and tricks.

  • Dominik Benz
Dominik Benz Dec 12, 2022 • 10 min read
Building an Exterior Day to Night Scene in 3D
Inspiration

Building an Exterior Day to Night Scene in 3D

Follow along to learn how ESMA CG School student, Mario Latcher, explored the design, production and compositing of a 3D exterior scene.

  • Mario Latcher
Mario Latcher Dec 9, 2022 • 6 min read
The Sorcerer’s Metamorphosis: Jorsalfari Reimagined in 3D
Inspiration

The Sorcerer’s Metamorphosis: Jorsalfari Reimagined in 3D

Juan Pablo Torres expands on his process transforming the 2D concept into a cinematic 3D character.

  • The Scout
The Scout Dec 1, 2022 • 9 min read
A Guide to Creating Modular Environments in Unreal Engine
Learning

A Guide to Creating Modular Environments in Unreal Engine

Student at Breda University of Applied Sciences, Máté Válent, shares details about his Highly Commended Rookie Awards entry, with tips for creating a modular environment using Unreal Engine for your own portfolio.

  • Máté Válent
Máté Válent Nov 27, 2022 • 10 min read
Creating a Sci-fi Short Film: A Final Year Project from Students at New3dge
Inspiration

Creating a Sci-fi Short Film: A Final Year Project from Students at New3dge

A team of six 1st year VFX students at New3dge give some insight into the process and challenges of creating a sci-fi short film as a team.

  • Doyen Julien
Doyen Julien Nov 20, 2022 • 8 min read
Building a Stylized 3D Environment and Shot in Unreal Engine
Learning

Building a Stylized 3D Environment and Shot in Unreal Engine

Ethan Clark, a final-year student at Gnomon and 2022 Rookie Awards Finalist, gives an in-depth look at how he brought to life a stylised environment in Unreal Engine.

  • Ethan Clark
Ethan Clark Nov 16, 2022 • 13 min read
VFX Inspiration: Tips for Creating an FX Reel to Impress Recruiters
Inspiration

VFX Inspiration: Tips for Creating an FX Reel to Impress Recruiters

The Rookie Awards 2022 uncovered portfolios that will surely impress recruiters. In this article, we are sharing a selection of the best FX demo reels we've seen this year.

  • The Scout
The Scout Nov 9, 2022 • 3 min read
Creating an Epic 3D Environment for your Game Portfolio
Learning

Creating an Epic 3D Environment for your Game Portfolio

In this article, Sebastian Bubu-Oppenheimer, an Environment Artist at Rocksteady Studios, will share how he created his dark soul's inspired environment for his portfolio.

  • Sebastian Bubu-Oppenheimer
Sebastian Bubu-Oppenheimer Nov 6, 2022 • 11 min read
How to Showcase Your Skills as a Developing Industrial Designer
Careers

How to Showcase Your Skills as a Developing Industrial Designer

In this article, Industrial Design student, Paul Arnold, shares details of his Highly Commended RA2022 entry along with tips to help you showcase your skills as a budding Industrial Designer.

  • Paul Arnold
Paul Arnold Oct 28, 2022 • 6 min read
How to Make a Realistic Animated Insect : From Pre-Production to Final Rendering
Inspiration

How to Make a Realistic Animated Insect : From Pre-Production to Final Rendering

From pre-production to final rendering: Learn how to bring your own realistic 3D insect to life with animation.

  • Marianne Autret
Marianne Autret Oct 22, 2022 • 12 min read
A Winning Entry: From Product Concept Design through to 3D Visualisation
Inspiration

A Winning Entry: From Product Concept Design through to 3D Visualisation

SCAD student Anna Lim, shares details of her winning Rookie Awards entry in the Product Design category.

  • Anna Lim
Anna Lim Oct 19, 2022 • 7 min read
Technical Aspects to Take Your Environment Art to the Next Level
Inspiration

Technical Aspects to Take Your Environment Art to the Next Level

If you are embarking on your next environment art project and want to showcase your technical prowess, this article is for you.

  • Chris Copeland
Chris Copeland Oct 16, 2022 • 10 min read
Building your FX Portfolio: Showcasing Your Best Work
Software

Building your FX Portfolio: Showcasing Your Best Work

The power of Houdini's procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows is being clearly demonstrated by aspiring artists on The Rookies. Check out these inspiring projects!

  • Sponsored Content
Sponsored Content Oct 13, 2022 • 4 min read
ArchViz: Creating a Stunning 3D Interior in Two Weeks
Inspiration

ArchViz: Creating a Stunning 3D Interior in Two Weeks

3D Illustrator and student at School-ing, Sebastià Mercadal, shares the process for creating his stunning and Highly Commended 3D interior render for the Rookie Awards 2022.

  • Sebastià Mercadal
Sebastià Mercadal Oct 8, 2022 • 5 min read
Creature Grooming Techniques in Houdini
Inspiration

Creature Grooming Techniques in Houdini

In this article, Thitaphon Palm Piraban, covers techniques in Houdini to help you create your first creature groom.

  • Palm Piraban
Palm Piraban Oct 7, 2022 • 7 min read
From Concept to Final Render: A Stylised Miniature 3D Environment
Inspiration

From Concept to Final Render: A Stylised Miniature 3D Environment

Lightbox Academy student, Endika Pascua Penin, shares the process of creating a stylised miniature 3D environment from concept to final render.

Endika Pascua Oct 4, 2022 • 6 min read
Recreating a Sci-Fi Character Concept in 3D using a Real-Time Pipeline
Inspiration

Recreating a Sci-Fi Character Concept in 3D using a Real-Time Pipeline

In this article, Alsu Rakhimova explains how she created her recent piece “No home left to love” based on the concept by Jude Smith; covering the main steps she followed from gathering references and sculpting, to rendering.

  • Alsu Rakhimova
Alsu Rakhimova Oct 1, 2022 • 15 min read
The Treehouse: Creating 3D Environment Art Using Maya and Zbrush
Inspiration

The Treehouse: Creating 3D Environment Art Using Maya and Zbrush

If you are looking to create your own organic 3D Environment using ZBrush and Maya, this article is for you!

  • Malika Vododokhova
Malika Vododokhova Sep 25, 2022 • 5 min read

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