Weekly Drills Weekly Drills 025 - #HumanSkull by Andrew McDonald 4 months ago 4 min read This week we want to get back into some anatomy and better understand the human skull by creating a project with it as the central piece and tag it #RookiesWeeklyDrills and #HumanSkullWe all have a skull, but most people don't truly understand or appreciated how cool they actually are. Not only do they basically hold our faces in place, but they protect our brains which is a good thing. For this challenge you can go all creepy with your design, or even carve some cool patterns into it, or you could be more traditional and use this as a legit anatomy study. Either way, have some fun with it and challenge yourself to better understand this awesome bone structure because it will make your character work way better in the long run.To get some feedback on your work-in-progress project before you submit it, head over to Discord channel and chat with other artists having a crack. To see all the Weekly Drill projects just follow this link.RulesUse your favorite art supplies, software and workflow.Only submit work created during this week.Submit as many entries as you want.You can use concept art, models, textures and other assets and include it in your project. However, make sure to credit the artist by linking to their work and explain exactly what you created.You must tag your project with #RookiesWeeklyDrills and #HumanSkullSubmission open Friday, September 18, 2020 Submission close Friday, September 25, 2020JudgesJustin Mohlman will evaluate entries and select a winner based on quality, creativity, and adherence to the challenge theme.PrizesOfficial Weekly Drills Achievement badge to show off on your profile page.Enter NowTo enter this Weekly Drill, simple create a project for your portfolio and tag it. Remember, keep these drills loose and stress-free. This drill is about growing our digital skills, together, as a community. Create Weekly Drill Project WinnerSkull IslandThe idea behind this skull island was to not give a skull a sense of death. I sculpted a basic skull in zBrush and moved it over to Houdini. There i created a height map and ran some erosion simulations over it. I also added some foliage - all procedural!軀殼。Vessel (Concept by Zeen Chin) yoyochiyoThe RookiesSecond PlaceWeekly Drills 025 - #HumanSkullFor this week’s drill, I created a skull and bones for anatomy study. Although it started as an Anatomy Human Skull Study but ended up being more fun than imagined. My first ever proper skull I’ve made. Responsible for all aspects. Hope you like it. #RookiesWeeklyDrills #Humanskull軀殼。Vessel (Concept by Zeen Chin) yoyochiyoThe RookiesThird Place#WeeklyDrills 025 - Human SkullAt first, this week’s topic seemed really daunting but I actually had a lot of fun with it and I improved my sculpting skills.軀殼。Vessel (Concept by Zeen Chin) yoyochiyoThe RookiesHonourable MentionDown in the CavesHere is my submission to this week’s drill. I wanted to focus in on an art style that I had used before and try something new. I like how this project has turned out and could possibly see myself creating more artwork like this in the future.軀殼。Vessel (Concept by Zeen Chin) yoyochiyoThe RookiesF.A.QHow many entries can I submit?As many as you want.How do I tag my project?During Step 2 of the project building process, you will see a tag input field in the right column under your project title and description input fields. Note: Do not include "#" with your tag (eg: #RookiesWeeklyDrills), the tool already handles that for you. See below for example. Share your thoughts on this post Read more posts by this author Andrew McDonald Andrew is the co-founder of The Rookies has been working in the visual effects industry since 2002. Most recently he was a CG Supervisor at Industrial Light & Magic. The link has been copied!