Unreal Engine is arguably the world’s most open and advanced real-time 3D creation platform. It continuously evolves to serve not only its original purpose as a state-of-the-art games engine. The platform extensively by aspiring artists at The Rookies as it gives them freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Here are some of the best content we've seen already this year.


Junk Planet | Think Tank Online - Mentorship Demo Reel 2020

Created by: Nikhil Kedige
Member Level: contender

This is my final project at Think Tank Online, done under the supervision of my mentor : Matthew Clapperton.This project was based on the amazing concept called Junk Planet by Eddie Mendoza : https://www.artstation.com/artwork/1N2PqI was responsible for all aspects of the project, and rendered the scene in UE4.

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Environment Art Challenge | January - February

Created by: Noah Baumann
Member Level: player

My attempt at the Bi-Monthly ENVIRONMENT ART Challenge | January - FebruaryThis scene was done in 11 days in my free time.Concept Art by:https://www.artstation.com/asim

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Mini Environment

Created by: Stoney Jimenez
Member Level: contender

Miniature environment rendered in Unreal Engine and tried out the foliage tool.

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Ue4 Lighting Studies

Created by: Thomas Djalloul
Member Level: rookie

Quick exercise aimed at lighting.I wanted to create a simple level with simple shapes and give more focus on the lighting.All those scenes are mostly baked light in order to be game ready.

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7 Deadly Sins - Pride

Created by: Svenja
Member Level: debut

Superbia - PrideOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine.

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Raijin Stun Rifle

Created by: Mateo Linares
Member Level: contender

This is a redesign of the Tikhar rifle from the Metro series, incorporating a melee stun gun attachment. The gun was modeled at 60k polys in Maya/ZBrush, rigged and animated in Blender, and brought into Unreal Engine. The environment was created for a previous environment project.

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7 Deadly Sins - Greed

Created by: Svenja
Member Level: debut

Avaritia - GreedOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine.

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JSA Game FX 2020

Created by: John Sta Agueda
Member Level: contender

Environment and Supernatural Effects

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Hunted

Created by: Asim Salman
Member Level: player

A small exploratory project done in Unreal Engine using Speedtree and Quixel's Megascans.

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Props | The Fallen Crown

Created by: Abigail Bevilacqua
Member Level: contender

Breakdown of the props I was responsible for making for The Fallen Crown project. Link to project: https://www.therookies.co/projects/6998

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Abandoned Motel

Created by: Tom RΓΆmer
Member Level: player

This was my first experience with modular set pieces and one of the first UE4 projects I completed.

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Zootopia Bathroom

Created by: Jason Ano
Member Level: player

Concept art of Nicks Bathroom by Armand Serrano

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Steamed buns

Created by: Olivia Curelariu
Member Level: debut

This is my latest project: animal shaped steamed buns served with mint and sake.I’ve done the modeling in Maya, the texturing in Substance Painter and the presentation in Unreal Engine.I hope you guys like it. Please feel free to leave constructive feedback, comments or suggestions.

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Stargazing Island

Created by: Rocky Gabardo Arbigaus
Member Level: contender

"A magical floating island with an observatory. Perfect for Scholars, Wizards, and their Appendices."This project started as a need to learn more about Unreal Engine 4. Since I could not find the perfect concept art for this project, I created the concept mixing different references and concepts I found on the Interne

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Viking Village

Created by: Kyle Liew
Member Level: rookie

concept by nydia ni. artstation.com/r_rainbow.This is a new project that I created in 2 Months. The first time using Houdini to create terrain. All meshes created in MAYA and sculpted in Zbrush. Using the Substance suite to do texture, material and baking nomal maps.Set dress and created shader in Unreal Engine 4.

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Facility U-A 12.6 | Doom inspired environment

Created by: Radomir Fifik
Member Level: player

This is an environment I created for my Technical Games Art module where we were asked to pick one of the selected franchises and create a an environment in UE4.

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Sector 7 Bridge

Created by: Ferdinand Donesa
Member Level: player

This piece was inspired by the Concept Art of Stas Yurev (https://www.artstation.com/yurev). My goal was to use a sing trim sheet for the whole piece. I made everything from scratch except for the smoke particles. I really enjoyed making this piece and I learned a lot from it.Hope you dig. Thanks.

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Looking for more Game Engines?

Follow the link below to see our full list of platforms worth checking out before you create your next game.

Game Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
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