Inspiration games Outstanding Unreal Engine projects created in 2020 by Andrew McDonald 4 months ago 5 min read Unreal Engine is arguably the world’s most open and advanced real-time 3D creation platform. It continuously evolves to serve not only its original purpose as a state-of-the-art games engine. The platform extensively by aspiring artists at The Rookies as it gives them freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Here are some of the best content we've seen already this year.Junk Planet | Think Tank Online - Mentorship Demo Reel 2020Created by: Nikhil KedigeMember Level: contenderThis is my final project at Think Tank Online, done under the supervision of my mentor : Matthew Clapperton.This project was based on the amazing concept called Junk Planet by Eddie Mendoza : https://www.artstation.com/artwork/1N2PqI was responsible for all aspects of the project, and rendered the scene in UE4.View Full Project Environment Art Challenge | January - FebruaryCreated by: Noah BaumannMember Level: playerMy attempt at the Bi-Monthly ENVIRONMENT ART Challenge | January - FebruaryThis scene was done in 11 days in my free time.Concept Art by:https://www.artstation.com/asimView Full Project Mini Environment Created by: Stoney JimenezMember Level: contenderMiniature environment rendered in Unreal Engine and tried out the foliage tool.View Full Project Ue4 Lighting StudiesCreated by: Thomas DjalloulMember Level: rookieQuick exercise aimed at lighting.I wanted to create a simple level with simple shapes and give more focus on the lighting.All those scenes are mostly baked light in order to be game ready.View Full Project 7 Deadly Sins - PrideCreated by: SvenjaMember Level: debutSuperbia - PrideOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine. View Full Project Raijin Stun RifleCreated by: Mateo LinaresMember Level: contenderThis is a redesign of the Tikhar rifle from the Metro series, incorporating a melee stun gun attachment. The gun was modeled at 60k polys in Maya/ZBrush, rigged and animated in Blender, and brought into Unreal Engine. The environment was created for a previous environment project. View Full Project 7 Deadly Sins - GreedCreated by: SvenjaMember Level: debutAvaritia - GreedOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine. View Full Project JSA Game FX 2020Created by: John Sta AguedaMember Level: contenderEnvironment and Supernatural EffectsView Full Project HuntedCreated by: Asim SalmanMember Level: playerA small exploratory project done in Unreal Engine using Speedtree and Quixel's Megascans.View Full Project Props | The Fallen Crown Created by: Abigail BevilacquaMember Level: contenderBreakdown of the props I was responsible for making for The Fallen Crown project. Link to project: https://www.therookies.co/projects/6998View Full Project Abandoned MotelCreated by: Tom RömerMember Level: playerThis was my first experience with modular set pieces and one of the first UE4 projects I completed.View Full Project Zootopia BathroomCreated by: Jason AnoMember Level: playerConcept art of Nicks Bathroom by Armand SerranoView Full Project Steamed bunsCreated by: Olivia CurelariuMember Level: debutThis is my latest project: animal shaped steamed buns served with mint and sake.I’ve done the modeling in Maya, the texturing in Substance Painter and the presentation in Unreal Engine.I hope you guys like it. Please feel free to leave constructive feedback, comments or suggestions. View Full Project Stargazing IslandCreated by: Rocky Gabardo ArbigausMember Level: contender"A magical floating island with an observatory. Perfect for Scholars, Wizards, and their Appendices."This project started as a need to learn more about Unreal Engine 4. Since I could not find the perfect concept art for this project, I created the concept mixing different references and concepts I found on the InterneView Full Project Viking VillageCreated by: Kyle LiewMember Level: rookieconcept by nydia ni. artstation.com/r_rainbow.This is a new project that I created in 2 Months. The first time using Houdini to create terrain. All meshes created in MAYA and sculpted in Zbrush. Using the Substance suite to do texture, material and baking nomal maps.Set dress and created shader in Unreal Engine 4.View Full Project Facility U-A 12.6 | Doom inspired environmentCreated by: Radomir FifikMember Level: playerThis is an environment I created for my Technical Games Art module where we were asked to pick one of the selected franchises and create a an environment in UE4.View Full Project Sector 7 BridgeCreated by: Ferdinand DonesaMember Level: playerThis piece was inspired by the Concept Art of Stas Yurev (https://www.artstation.com/yurev). My goal was to use a sing trim sheet for the whole piece. I made everything from scratch except for the smoke particles. I really enjoyed making this piece and I learned a lot from it.Hope you dig. Thanks.View Full ProjectLooking for more Game Engines?Follow the link below to see our full list of platforms worth checking out before you create your next game.Game EnginesGame engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.Andrew McDonaldDiscover Share your thoughts on this post Read more posts by this author Andrew McDonald Andrew is the co-founder of The Rookies has been working in the visual effects industry since 2002. Most recently he was a CG Supervisor at Industrial Light & Magic. The link has been copied!