Inspiration Marmoset Toolbag projects you won't believe are actually real-time renders by The Scout 9 months ago 6 min read Marmoset Toolbag is a full-featured, real-time rendering toolkit and look-dev suite bundled in an easy-to-use package. Put simply, the software offers digital artists the ability to see their 3D models in real time. The best part is that it works seamlessly with other procedural-based software used by professional game and media developers, such as Substance Painter, Quixel, MARI, and 3D-Coat.These projects created by members of The Rookies community will surely give you a little motivation to download a license and get playing.Junk Planet | Think Tank Online - Mentorship Demo Reel 2020Created by: Nikhil KedigeMember Level: contenderThis is my final project at Think Tank Online, done under the supervision of my mentor : Matthew Clapperton.This project was based on the amazing concept called Junk Planet by Eddie Mendoza : https://www.artstation.com/artwork/1N2PqI was responsible for all aspects of the project, and rendered the scene in UE4.View Full Project Assassins Creed Odyssey fan art- RealtimeCreated by: Jacob BrownMember Level: playerCheck out more images and breakdowns on my artstation!: https://www.artstation.com/artwork/Pmw28LView Full Project Darkspear TrollCreated by: Victor BeltranMember Level: contenderHi Guys!I have been working on this project for some time now,The first 2 renders are straight fro UE4 all the others come from Marmoset toolbag,Hope you like it!View Full Project The Rocket GirlCreated by: Syed Hassam Hussain JafriMember Level: contenderHi guys!Here is the final version of the the project as the "The Rocket Girl",Mainly to polish my skills for the stylized characters yet keeping the speed on, had been working on it on and off,Sculpted mostly by hand in Zbrush and exported as Displacement and normal maps as baked details to be used on the low res View Full Project Rolleiflex f2.8Created by: Marcus ChorMember Level: playerA vintage camera I did during my bootcamp in Game Art Institute.View Full Project Olgierd von EverecCreated by: Maxim ChenelMember Level: rookieThe Witcher 3 : Blood and Wine Fan ArtQuick stylised portrait based on Roland Budai's conceptView Full Project CrossBow ZHNETSCreated by: Andrew BezbogovMember Level: contenderMy recent workView Full Project Sophie V.3Created by: Ally BatesMember Level: playerThis character was based off of Sergi Brosa's concept, Sophie v.3.View Full Project Old WellCreated by: Ana Marian Rivera PeñateMember Level: playerOld well based on a concept by Alex Legg. Responsible for every aspect, including foliage (Ivy leaves).View Full Project Slate Shingles MaterialCreated by: Trym RoedderMember Level: rookieCreated using Zbrush and Substance Designer. Base models sculpted in Zbrush, then baked down and further developed in Substance Designer. Rendered in Marmoset.View Full Project LUCYCreated by: Nicholas SpringsteenMember Level: playerGame ready.View Full Project CyborgCreated by: Eli HurstMember Level: playerHi there,This character was made for my game character class at Gnomon. Most of the model was sculpted in ZBrush. The hardsurface modeling, retopo, rigging and animation was done in Maya. Texturing was done in Painter. Baking and rendering was done in Toolbag.View Full Project Sig P226 LegionCreated by: Noah BaumannMember Level: playerThe weapon was a hard surface exercise. The low poly version should have had a little less triangles in my opinion, but I still like it.Tris:Gun: 11KSilencer: 1,7KRed Dot: 3,5KView Full Project Gauvain, the solar KnightCreated by: Hugo DAVIDMember Level: debutThis is a project i made with Zbrush, Substance painter and Marmoset toolbag.Hope you'll ejoy !View Full Project Mosin-Nagant Bolt-Action RifleCreated by: Michael NeocleousMember Level: contenderThis ornate Mosin-Nagant was created for my third year specialism module at Escape Studios. We were tasked with creating a prop with a defined style as close to our reference as possible. Modelled in Maya, high-poly in Zbrush, baked and textured in Substance Painter and rendered in Marmoset Toolbag.View Full Project Sunda the Bounty HunterCreated by: Celia DeLagoMember Level: contenderMy take on a 2D concept piece originally created by Ariel Perez 💖View Full Project Merlin - Knight of the Round TableCreated by: Romain "LOURS" SIMONMember Level: playerHere is our participation, a sculpt of Merlin from the Knights of the Round Table myth.Made in three weeks on our free time.View Full Project "Blind Master"Created by: Javier Fúrquez EzquibelMember Level: contenderPersonal concept as a result of a workshop of character creation techniques by Pablo Muñoz Gomez that I recommend. The narrative is open to subjective interpretation. But the intention was to create a character with a terrifying appearance but with an ironic touch and a marked attitude. It could well serve as an advertView Full Project Mjolnir - God Of War (fan art)Created by: Rukhsar BadiMember Level: contenderHey Guys.. So I am back again and pretty excited to share my new work with all of you.I was always fascinated with the works of God Of War.Being a fan I wanted to do a fanart and I was so excited when a good friend of mine allowed me to use one of his model which he did a while ago.View Full Project GrenadeCreated by: Stoney JimenezMember Level: contenderEdge Of Tomorrow GrenadeConcept art by Tim BrowningView Full Project Crusader Knight - Real TimeCreated by: Issa WilsonMember Level: playerOriginal artwork by JeeHyung Leehttps://www.artstation.com/artwork/8zroxView Full Project Paya Breath of the WildCreated by: Ariel ChenMember Level: contenderConcept inspired by Jeremy AnninosSpecial thanks to Greg Coelho in completing this piece.View Full Project 7 Deadly Sins - PrideCreated by: SvenjaMember Level: debutSuperbia - PrideOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine. View Full Project Share your thoughts on this post Read more posts by this author The Scout I'm part machine, part human, with a little sprinkle of unicorn tears thrown in to help me better understand the CG world. The link has been copied!