Marmoset Toolbag is a full-featured, real-time rendering toolkit and look-dev suite bundled in an easy-to-use package. Put simply, the software offers digital artists the ability to see their 3D models in real time. The best part is that it works seamlessly with other procedural-based software used by professional game and media developers, such as Substance Painter, Quixel, MARI, and 3D-Coat.

These projects created by members of The Rookies community will surely give you a little motivation to download a license and get playing.


Junk Planet | Think Tank Online - Mentorship Demo Reel 2020

Created by: Nikhil Kedige
Member Level: contender

This is my final project at Think Tank Online, done under the supervision of my mentor : Matthew Clapperton.This project was based on the amazing concept called Junk Planet by Eddie Mendoza : https://www.artstation.com/artwork/1N2PqI was responsible for all aspects of the project, and rendered the scene in UE4.

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Assassins Creed Odyssey fan art- Realtime

Created by: Jacob Brown
Member Level: player

Check out more images and breakdowns on my artstation!: https://www.artstation.com/artwork/Pmw28L

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Darkspear Troll

Created by: Victor Beltran
Member Level: contender

Hi Guys!I have been working on this project for some time now,The first 2 renders are straight fro UE4 all the others come from Marmoset toolbag,Hope you like it!

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The Rocket Girl

Created by: Syed Hassam Hussain Jafri
Member Level: contender

Hi guys!Here is the final version of the the project as the "The Rocket Girl",Mainly to polish my skills for the stylized characters yet keeping the speed on, had been working on it on and off,Sculpted mostly by hand in Zbrush and exported as Displacement and normal maps as baked details to be used on the low res

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Rolleiflex f2.8

Created by: Marcus Chor
Member Level: player

A vintage camera I did during my bootcamp in Game Art Institute.

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Olgierd von Everec

Created by: Maxim Chenel
Member Level: rookie

The Witcher 3 : Blood and Wine Fan ArtQuick stylised portrait based on Roland Budai's concept

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CrossBow ZHNETS

Created by: Andrew Bezbogov
Member Level: contender

My recent work

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Sophie V.3

Created by: Ally Bates
Member Level: player

This character was based off of Sergi Brosa's concept, Sophie v.3.

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Old Well

Created by: Ana Marian Rivera PeΓ±ate
Member Level: player

Old well based on a concept by Alex Legg. Responsible for every aspect, including foliage (Ivy leaves).

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Slate Shingles Material

Created by: Trym Roedder
Member Level: rookie

Created using Zbrush and Substance Designer. Base models sculpted in Zbrush, then baked down and further developed in Substance Designer. Rendered in Marmoset.

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LUCY

Created by: Nicholas Springsteen
Member Level: player

Game ready.

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Cyborg

Created by: Eli Hurst
Member Level: player

Hi there,This character was made for my game character class at Gnomon. Most of the model was sculpted in ZBrush. The hardsurface modeling, retopo, rigging and animation was done in Maya. Texturing was done in Painter. Baking and rendering was done in Toolbag.

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Sig P226 Legion

Created by: Noah Baumann
Member Level: player

The weapon was a hard surface exercise. The low poly version should have had a little less triangles in my opinion, but I still like it.Tris:Gun: 11KSilencer: 1,7KRed Dot: 3,5K

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Gauvain, the solar Knight

Created by: Hugo DAVID
Member Level: debut

This is a project i made with Zbrush, Substance painter and Marmoset toolbag.Hope you'll ejoy !

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Mosin-Nagant Bolt-Action Rifle

Created by: Michael Neocleous
Member Level: contender

This ornate Mosin-Nagant was created for my third year specialism module at Escape Studios. We were tasked with creating a prop with a defined style as close to our reference as possible. Modelled in Maya, high-poly in Zbrush, baked and textured in Substance Painter and rendered in Marmoset Toolbag.

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Sunda the Bounty Hunter

Created by: Celia DeLago
Member Level: contender

My take on a 2D concept piece originally created by Ariel Perez πŸ’–

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Merlin - Knight of the Round Table

Created by: Romain "LOURS" SIMON
Member Level: player

Here is our participation, a sculpt of Merlin from the Knights of the Round Table myth.Made in three weeks on our free time.

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"Blind Master"

Created by: Javier FΓΊrquez Ezquibel
Member Level: contender

Personal concept as a result of a workshop of character creation techniques by Pablo MuΓ±oz Gomez that I recommend. The narrative is open to subjective interpretation. But the intention was to create a character with a terrifying appearance but with an ironic touch and a marked attitude. It could well serve as an advert

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Mjolnir - God Of War (fan art)

Created by: Rukhsar Badi
Member Level: contender

Hey Guys.. So I am back again and pretty excited to share my new work with all of you.I was always fascinated with the works of God Of War.Being a fan I wanted to do a fanart and I was so excited when a good friend of mine allowed me to use one of his model which he did a while ago.

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Grenade

Created by: Stoney Jimenez
Member Level: contender

Edge Of Tomorrow GrenadeConcept art by Tim Browning

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Crusader Knight - Real Time

Created by: Issa Wilson
Member Level: player

Original artwork by JeeHyung Leehttps://www.artstation.com/artwork/8zrox

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Paya Breath of the Wild

Created by: Ariel Chen
Member Level: contender

Concept inspired by Jeremy AnninosSpecial thanks to Greg Coelho in completing this piece.

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7 Deadly Sins - Pride

Created by: Svenja
Member Level: debut

Superbia - PrideOne of seven characters from my graduation project "Peccata Capitalia" , a short film rendered in Unreal Engine.

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