Inspiration Set reality aside with these trending fantasy artworks by Andrew McDonald a month ago 6 min read Take a flight of fancy and get lost in some recent fantasy art pictures created by our members during the last few months. Depicting creatures of myth and legend, far away castles, magical beings and dreamlike fields and forests, put reality aside and be inspired.Which one is your favourite?The Forbidden Swamp by Thomas Mew This environment was completed from concept to completion in 4 weeks as a personal project to brush up on some skills over my summer break before going back to university. I wanted to use this project to dive into ZBrush for the first time, as well as having a more direct focus on optimization than my previous work. Satyress. by Kasita Wonowidjojo Satyress is a creature inspired by the artwork of Victor Quaresma with the same title. Skathi The Winter Guide by Leonardo Varas Hello! This is Skathi, named after a Norse Jotunn Goddes associated with winter. I am responsible for every aspect of her, from concept to final render. This character is a continuation of sorts for another character i made a few months ago. A Hobbit Hole by Adam Rzatkowski An adaptation of my earlier concept. This was a turning point, and a work that tipped the scales from hobby to working towards a career. I relied on megascans and substance for textures and vegetation. Fantasy Character Project by ArtPatma CG Spectrum - Advanced 3D Modeling Diploma Term 1 Project Original concept by Dhinko https://www.artstation.com/wuayang Mielikki, The Forest Spirit by Leonardo Varas This is an original, realtime character that i had so much fun creating, from its earliest concept to the final renders, it was a huge learning experience and i am very poud of the work i have produced, hope you like it! All textures were hand painted. (Oct 2019) The Doll Princess by Court Guillaume Personal project based on the amazing 2D concept of Jon Cameron Li. House Environment Unreal Engine by Lauro Gutierrez by Lauro Gutierrez Barragan This is a WIP for my class in Vertex School. I'll update the post as I go. I don't tend to do realistic stuff so it's becoming a real challenge for me. Thanks to Kevin Douglas for the tips and for guidance throughout the making of the project. Amazing concept art by Esteban M. Mo Stark Helmet by Francisco Vegas Molina Stark Helmet 🐺 This is a very complicated design, viking style inspired but with several details that makes it more special. First, it is a northern warrior helmet, so It could not be too heavy or metal excessy covered. Then, it belongs to a great house, but a northern house (same that prefers iron crowns than the gol Witch's cabin by Leo Sebastian Stalgrim Interior of a witch's cabin. A design I developed in my year at FZD school of Design. GHOST RIDER by suthartanay Ghost Rider Pyro is fully procedural and i tried both things out (shelf tools and from Scratch also) • Houdini - Nuke - Maya - Substance - Zbrush - Photoshop Motion capture by mixamo Responsible for everything except jacket modeling God Of War Fan art by Luca Tietto Fan art of the temple environment of God Of War. Lidérc - Hungarian Vampire by Maxim Chenel 3D artwork based on an illustration from the artist Johan Egerkrans, taken from his book "The Undead" Kyoko by Leonardo Varas Hey everyone! this is Kyoko, a game ready character made as a personal project. I came up with her from concepting through modelling, retopology, texturing all the way to rigging and rendering. She has 32k triangles, and 4 texture sets: Body (4k), Outfit (4k), Hair/Tail (2k) and Props (2k). Magic Spikes (Reworked) - UE4 VFX by Thomas Hutchinson In Janurary I created my first ever realtime effect and submitted it to the Search For A Star competition (VFX category), for the past month I've decided to use my quarantine time to rework my submission to see how much I've improved so far this year. Dark Agumon 3D Sculpt by James SIMON My Dark Agumon and my first Zbrush sculpt Classic Agumon. Baby Pegasus | Hercules, 1997 [3D Sculpt] by James SIMON My take on a modern version of Baby Pegasus from Disney’s 1997 Hercules animated film. This had always been one of my favorite characters as a child. When I was young I had a McDonalds Baby Pegasus figure, but I lost it many years ago. This model was created with the intention of 3d printing via a resin printer. Warrior Girl by Mohsen Esfandiar Hi Finally the final rendering of my new character (Warrior Girl) is ready. the concept of this character is the work of one of my favorite artist (instagram : @mohsqi) My instagram : @mohsen_esfandiyar Giovanni_Game Model by vahid barzanjeh My last personal project for my portfolio Concept Artist: Adam Lee Lelliana The Bard by Leonardo Varas This is a comission where I had to create the model from a concept (concept by @olympist), texture it, rig it and create keyshapes (Visemes). The biggest challenge was creating something that sticked as close to the concept as possible while also making additions and improvements to really bring the character to life.Share your own fantasy artworkOnly we have Process View™Digital media projects are complicated to show the true process behind the finished renders. This is why we created ProcessView™ which is designed to allow users to "scrub" between up-to 5 different images. Check out an example here. (Look for the yellow slider bar)Follow along with Play by PlayWe know everyone loves a good forum to share their work and allow people to follow along with updates. This is why you have two choices when creating a project: Standard or Play by Play. Choose Play by Play and keep adding updates to your projects as they become ready.Achievements and BadgesEveryone needs a little encouragement, and who doesn't love a good badge or certificate. We have these fully integrated into our platform and award these to our members regularly. Members can then use these to show of their profile page and social media channels.Lighting speed and mobile readyIt's no good having a great portfolio if no one can see it! This is why our team has optimised the delivery of member portfolios using a cloud based content delivery network that has been configured for both desktop and mobile viewing. Create a Project Share your thoughts on this post Read more posts by this author Andrew McDonald Andrew is the co-founder of The Rookies has been working in the visual effects industry since 2002. Most recently he was a CG Supervisor at Industrial Light & Magic. The link has been copied!