Top 20 Projects created with Autodesk Maya in 2021
Autodesk Maya is one of the most popular 3D Software packages used by professional digital artists. It's also top of the list for software being taught at Rookies Certified Schools, and there is good reason why - it's amazing!
Autodesk Maya is one of the most popular 3D Software packages used by professional digital artists. It's also top of the list for software being taught at Rookies Certified Schools, and there is good reason why - it's amazing!
Just take a look at the following 20 projects that have been uploaded to The Rookies this year. You're mind will be blow.
Autodesk is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries—including the last 22 Academy Award winners for Best Visual Effects—use Autodesk software to design, visualize, and simulate their ideas before they’re ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
This was my submission for my Foundations Term's final project at Think Tank Online. We were tasked with picking a 2D concept and recreating it in 3D. I chose the very talented Alejandro Burdisio's "Milqui" (Link here: https://www.artstation.com/artwork/qr6Vy).
This is the result of my final project at Think Tank Online (Foundations term). We were assigned to recreate a 3D version of a 2D illustration. My choice was Alibaba, by the talented artist Thibaud Pourplanche.
Advance term Project @ Think Tank Online
Duration - 14 weeks
Responsible for all aspects, rendered in Unreal Engine 4. I used some of the foliage from Megascans, and the trees are from the Epic Store(Open World Demo Collection). The project was done for my final Advanced term project at Think Tank training
This is my Final Foundation project for Think Tank Online. Original concept "Bad Guys 7" by the talented Guweiz https://www.artstation.com/guweiz . I spent 7 weeks working on recreating his drawing in 3D. Learned lot of new things during the whole process.
Ronin on real-time 104.7 K tris.
Sculpted in ZBrush, clothing made in Marvelous Designer, retopology in Maya, texture in Substance Painter and Designer, final rendering in Marmoset Toolbag 4.
This custom Honda CX650 is based on the custom bobber/cafe racer Honda CX500 I used to own.
While I was creating this bike I was also heavily inspired by the John Player Special Honda made by One-Up Moto Garage customs, very talented people!
Huge thanks to my supervisor Jason Gullion, family and friends.
I made this character for the grads in games challenge! Since this was my first time doing the full character workflow I learned a lot while making this.
original concept made by Alessandro Rossi
One of the projects done for Demo Reel class at Gnomon taught by Miguel Ortega. Huge thanks to both Tran Ma and Miguel Ortega for all the feedback and support. Concept by Xiaoyu Huang
A project I made earlier this year for the Grads in Games Challenge in the Character Art category :)
I was lucky enough to end up as the winner for the Rising Star competition!
We had to create a game ready character within a month, which was a great learning experience and challenge! Based on Airi Pan's concept :)
Fire and Blood” was developed during my mentorship here at Think Tank Training Centre.
Huge shout out to my mentor, Damien Lam.
“Fire and Blood” is based off of “Dragon Knight”, a concept art by Jian Li - https://www.artstation.com/artwork/mqBgPv
Here's my Final Project for the foundation term at Think Tank Online. The goal was to recreate a 2D concept of our choice in 3D.
I chose an illustration by Lê Long for its story and peaceful mood.
Thank you to my friends, family and my supervisor Renato Scicchitano for their support!
Project in which I had to create a render that ressembled as close as possible a concept art of our choice. I chose N. Kim's illustration specially because it had various elements that could make me test and improve my skills, including being able to get the mood of the concept.
From my passion for snowy landscapes i've decided to realise an animal who could possibly live in this setting. Crackito (because it's his name) is a kind of mix between a wolf and an Syberian husky .
A special thanks to lauramunos and sponylunique for their precious help and advices.
A recreation of Renz Gonzaga's photo. Done for my Intermediate Final at Think Tank Online. It was my first time building a scene in Unreal and had a lot of fun.
Renz Gonzaga's website: https://renzgonzaga.pixieset.com/
I wanted to dedicate this work to Pokemon which has a special place in my heart. It was my first time trying out different materials, compositing and lighting. Also my first time creating fur and I've learned a ton during the process although it was quite a difficult and challenging experience.