
Top 50 Blender Projects for 2021
The fact that it's completely free is another reason why so many young artists start digging in and playing with it. Just check out the following most popular projects that used Blender!
The fact that it's completely free is another reason why so many young artists start digging in and playing with it. Just check out the following most popular projects that used Blender!
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. There is no denying that this beast of open source software is going from strength to strength.
The fact that it's completely free is another reason why so many young artists start digging in and playing with it. Just check out the following most popular projects that used Blender (in order of rank).
Created by Funso Sylvester Dorgu
Princess Ira Giselle Is a fictional African princess with gold gifted powers. Her face painting is inspired by Nigerian traditional face decorations. Her crown adorned with crystals, crosses and chains incorporates several elements from different cultural designs from all over the world to portray unity.
View Full ProjectCreated by Andy Huang
Had the pleasure of recreating some concept art in 3D. Original concept by Juhani Jokinen. https://www.artstation.com/artwork/ZGeRwG
View Full ProjectCreated by Nuria Rincón Sánchez
Hi! This is the first model that I upload to The Rookies and it's a cartoon modeling done in a course by Albert Valls from domestika.
View Full ProjectCreated by Eryk Kossakowsky
Design based on BUCK KNIVES My second project for the rookie weekly drills, in this project I really focused on making a practical game ready asset and improve my texturing skills. 10994 Tris
View Full ProjectCreated by Julian Hoarau
Here's a 3D character made with the beautiful OC of Ye Zhang : artstation/yezhang Blockin and Highpoly in Zbrush Topology, UV done with Blender Textured with Substance Painter and Idle done with Maya. UV Set : Human : 4096x4096 Dog : 4096x4096 Sword : 2048x2048 Thanks to Artside School and my mates for the feedback!
View Full ProjectCreated by celine Nauleau
Graduation project made for the Concept Art specialised cursus at New3dge School
View Full ProjectCreated by Swann VALENZA
This is Edward, the main character of the short film I'm currently working on alone. This are only wips and look dev, but I'm very proud of the result ! Hope you like it !
View Full ProjectCreated by Amed Bueno
This is an hippo that I created as a personal progect
View Full ProjectCreated by Kai Müri
This is a short personal project of mine. My goal was a 3D translation of the 2D concept by the amazing Derek Laufman he posted on his Instagram.
View Full ProjectCreated by Eryk Kossakowsky
Trying to create game ready asset
View Full ProjectCreated by Mohamed Riad Attaf
This is my first participation in the Rookies challenge, specifically the Weekly Drills. The goal was to create a compass in the theme "Steampunk", this object had to be able to be seen in a video-game or a movie, in my case I chose a video-game therefore the rendering is in real time. I hope you'll like it ^^ !
View Full ProjectCreated by Alan Mariscal
Decided to make my personal product visualization images of the ATH-M40X headphones on 3D. Entirely made in Blender ,rendered with the Cycles engine.
View Full ProjectCreated by Arnaud Croonen
This is the render I did for week 33 of my 52 weeks challenge.
View Full ProjectCreated by Mohamed Riad Attaf
I'm a real fan of the aesthetics of persona games and I thought that a switch in their style with a clean look like Nintendo usually proposes could look good. By the way, it was the opportunity to do that because Nintendo announced Persona 5 Scramble on switch!
View Full ProjectCreated by Reynaud Alan
Hi ! Here's my latest Project named mouse of the wild , It was Inspired by the awesome drawing of Genel Jumalon . The goal was to make a project as good as possible in EEVEE to try to see how much I can push a render in the real time viewport and Oh boy I was surprised how good eevee could look , the fur can be a lot m
View Full ProjectCreated by julien Malgorn
How did that container full of Rookies medals end up here?
View Full ProjectCreated by Oscar Teruel Borrás
Orc I made, after seeing this piece of artwork: https://www.artstation.com/artwork/gJZgBQ I was trying to learn how to make more clean surfaces in zbrush, and add some hair with Imm. I decided to leave the hair as clay, as if it was a bsut to 3Dprint.
View Full ProjectCreated by julien Malgorn
This week for the Weeklydrills I had to model hiking shoes I learned a lot from this exercise. I tried to put them in an environment that suited them.
View Full ProjectCreated by Andy Huang
Loadout based on a Russian FSB Alpha Group operator.
View Full ProjectCreated by Guðjón Ragnarsson
This my first entry into a weekly drill challenge and for it I picked the SCR 300 field radio. This portable radio was used by the US Signal Corps during World War II. It was mounted on a soldier's back and was the first radio to be nicknamed "Walkie Talkie".
View Full ProjectCreated by Jonathan Truong
For this project I modeled a High detailed, fully rigged, textured Nissan 300zx z31, using Blender, photoshop and NukeX.
View Full ProjectCreated by julien Malgorn
Compass inspired by the steampunk universe, model made for the Weekly Drill 55.
View Full ProjectCreated by Thiago C. P. Oliveira
This is a tribute to Terryl Whitlatch's concept art. A project of many firsts, check it out on my social media extra content as well as other projects! All parts are done by me except for collab in the retouching of the main image
View Full ProjectCreated by Víctor Martí Juárez
Prop concept art. First artwork published, hope you like it. I'll be uploading more personal stuff.
View Full ProjectCreated by Casandra Toledo Baeza
For an online stream of a Science Communication and Dungeons and Dragons session, a set of character arts, layout elements and animated backgrounds was required. The idea was to adapt some of the archetype of D&D to a science fiction setting, using Hard Science fiction as a reference point.
View Full ProjectCreated by Grati Petru
I have been working on this Kriss Vector for already 4 weeks and it still needs some polishing for the showcase to be final. This post contains work in progress renders and screenshots, mostly showcase since I did not take as many checkpoint pictures of the modeling phas
View Full ProjectCreated by Mohamed Riad Attaf
It's my second participation to a Rookie challenge and I'm starting to get used to it, this time I had to make a pair of hiking boots, well I don't know if that's what he was waiting for because everyone seems to have made the same type of boot ^^' but in short in my local store hiking category there are plenty of them
View Full ProjectCreated by Sam J Burrow
I made the Blender Guru Donut! I feel like I've achieved a right of passage as a beginner Blender artist.
View Full ProjectCreated by Sideways
A little scene I made mainly focused on improving my lighting and composition. The lighting was done with a single spot lamp controlled by an image texture. I did not really have a plan for this scene and I worked on the lantern asset alone and only began creating the full scene once the asset was complete.
View Full ProjectCreated by ABHAY RAJEEV
A few more shots of the "Noire" build
View Full ProjectCreated by Florian Gresser
Here is a little diorama I have been working on for quite some time last weeks. Its a stylized undead crypt during a full moon, with some kind of a spooky, unholy atmosphere. I used a concept art from Sephiroth Art as main reference. https://www.artstation.com/artwork/Vd85vR
View Full ProjectCreated by julien Malgorn
Short 3D animation of a man returning to Venice in memory of his late wife. Project carried out for my school, carried out over 4 months on Blender 2.92 and Substance.
View Full ProjectCreated by Kai Müri
I've been thinking about creating something with a watercolor shader in Blender for a long time. This is the result after a few days of experimenting in Blenders Node Editor and Substancepainter. The original artwork for this work comes from the incredibly talented illustrator Ben Harvey.
View Full ProjectCreated by ABHAY RAJEEV
The car is modelled in blender and rendered in cycles.
View Full ProjectCreated by Carles Colomar Calatayud
Hi Everyone! I am glad to show you my last project based on the SUPERCELL art Challenge - Fairy Town . I was wondering to participate officially but at the end I couldn't get it in time. The main goal in this project was design a character following the art style of Clash Royale.
View Full ProjectCreated by Carles Colomar Calatayud
Hi everyone, I am really happy to show you: Ryu "The Blind Oni". I have worked a long time on this project. It is the first official character game ready that I made in my life. It was an amazing experience where I have learned a lot of techniques and I took note of many mistakes that I made during the project.
View Full ProjectCreated by Cristian Franco Adriá
This is the final project of the first course. Me and my partner DanteVinci took us two weeks to develop it.
View Full ProjectCreated by Gabriel Dubois
This is my 1st weekly drill. Was real excited to do it. Was also happy with the result. I have a new appreciation for Lego after doing this drill. I got to use my illustration skills to create alphas witch speed up the texturing process.
View Full ProjectCreated by Ian Valeta
I made this prop for the Rookies Weekly Drill Challenge. The design is based on AN/PRC-77 "Portable military VHF/FM transceiver". My main goal for this project was to improve my stylized prop creation. I really tried to go for a more stylized silhouette and a better distribution of detail.
View Full ProjectCreated by Nik Fiorentino
Hi folks, this is a piece done for a scene five years ago.
View Full ProjectCreated by Daniel Reyes
This an animation short film I'm working on with two more friends, created in Blender and textures with Substance Painter. Probably will be the first 3D animation short film with this amount of details ever made in Cuba! :D
View Full ProjectCreated by Dani Haynes
This is a 1920’s sweet shop that I have created in Unreal Engine 5 lit with Lumen. My primary aim for this project was optimization, for this reason, I have created a few trim sheets, both hybrid and general. All of my wooden furniture pieces share the same hybrid trim sheet.
View Full ProjectCreated by Eryk Kossakowsky
For this weekly drills I focused on texturing and tried different light setup for presentation.
View Full ProjectCreated by Juan Guillen
Ooooh boy, this took me a while but I finally finished this environment, it takes place in an abandonned temple discovered by humans, they left their trace while doing some research and suddenly disappeared. I moslty used Blender, ZBrush, Substance Painter and Unreal 4 for this project, hope you enjoy !
View Full ProjectCreated by Katy Marie Lodge Gonzalez
WIP shots of our work project "Into The Deep"
View Full ProjectCreated by Michalina Gąsienica-Laskowy
My final exam for Game Art course in Howest DAE.
View Full ProjectCreated by Steven Roelant
Short 3D animation I made of a car driving at night. Rendered with Cycles. Inspired by The Fast and the Furious and Hartnett Media
View Full ProjectCreated by Yousef C.
Link to the awesome original concept by Anse Syen https://www.artstation.com/artwork/W0klG Not something I'd usually model but as soon as I saw this concept on the polycount thread I said "hey maybe you should make something that's not a gun or a sword" I agreed with myself(and everyone else who told me something a
View Full ProjectCreated by ABHAY RAJEEV
Modified version of the Lamborghini Murcielago Superveloce
View Full ProjectCreated by Adam Devine
Ecto-1 from Ghostbusters (1984) something I've wanted to do for a very long time, based on the 1959 Cadillac series 62 miller meteor; featured in the ghostbusters franchise. modeled in Autodesk Maya, textured in substance painter, and rendered in cycles.
View Full Project