
20 Amazing Projects That Bring Characters and Environments to Life with Marvelous Designer
Marvelous Designer is arguably the world’s most powerful solution for making, editing and reusing 3D clothes and cloth simulations.
Marvelous Designer is arguably the world’s most powerful solution for making, editing and reusing 3D clothes and cloth simulations.
Marvelous Designer is a powerful tool to create realistic 3D clothing and fabrics for games, film, fashion, marketing, or animation. See how The Rookies members are bringing their Characters and Environments to life using Marvelous Designer.
Created by: Nayoon Levitin
Member Level: player
I am new to VFX. With this final project for my advanced term at Think Tank Online, my skills and ability to deliver were significantly accelerated. Although this was a challenge that cost me sleepless nights and stressful moments, I am proud of the final product.
View Full ProjectCreated by: Alison Gadaleta
Member Level: player
This is my first real approach to Marvelous,modelled inspired by a video tutorial by Evgenia Petrova. As Texturing I was inspired by old Victorian clothes combining soft colors but well balanced. Being my first project, I am very satisfied and I hope to improve in my future projects.
View Full ProjectCreated by: Alsu Rakhimova
Member Level: player
Please see my 11-week project during the Advanced term at Think Tank Online. During this term, I had a chance to improve my hard surface modelling, topology, procedural texturing, and hair cards workflow. Please see the full version with video on Artstation: https://www.artstation.com/artwork/EaN8Ze
View Full ProjectCreated by: Seongwon Hwang
Member Level: contender
Unreal Engine "Japanese Alley" Environment Modeling & Texturing
View Full ProjectCreated by: Arthur Fournier
Member Level: rookie
I am pleased to share with you my last character made during my training at Artside game art school. This is my graduation project. As a passionate of anatomy, I wanted to focus on this one and that's why I didn't use any basemesh.
View Full ProjectCreated by: Marco Bubici
Member Level: player
Kanye West, my second 3D portrait. For this project I used Texturing XYZ maps to detail the face.
View Full ProjectCreated by: Carlos Burneo
Member Level: player
Original Concept: Brandon Le. "In this scene our hero explores deeper into the ancient city and finds that the people here are quite resourceful as they seem to have found a way to power their city structures." The vegetation assets were scans from Megascans to help me populate the scene. For the characters I used the basic Maya male human model and used Marvelous Designer for his clothes and Mixamo to give him the walking pose.
View Full ProjectCreated by: Laura Ramirez
Member Level: player
Character made for my advanced term at Think Tank Online. Based on the concept by Ramón Nuñez.
View Full ProjectCreated by: Morgan Ghan
Member Level: contender
A clean and simple Armored Tactical Jacket. Made from Kevlar and Reinforced woven Alloy. I built this Jacket for a series of Avatars I'm creating for a recently sold out NFT project know as The EarliesNFT. It is one of a series of 22 Jackets I'm in the process of creating by the end of May, 2022.
View Full ProjectCreated by: Sain-Sain Thao
Member Level: contender
Here is my final project for Advanced term Character for Games at Think Tank Online. It's a real-time character rendered in Unreal Engine 4 and based on the concept 'Two Swords' by Sora kim.
View Full ProjectCreated by: Vanel Wafo
Member Level: contender
This work was inspired by the AFROPUNK FEST in Paris.
View Full ProjectCreated by: Adam Dencker
Member Level: contender
The Dentist Office is the first of my three portfolio projects at The Game Assembly. Based on a concept by Dai Nguyen and rendered in Unreal Engine 4. It was a lot of fun and I've learned a ton of new skills, especially lighting. A big thank you to Fumio Katto for mentoring me during the lighting stages!
View Full ProjectCreated by: Jonni Zhang
Member Level: player
Real-time character model that I have been working on for the advanced term at Think Tank Online. Rendered in UE4 and completed in 10 weeks. Big thanks goes to my supervisor Nicolas Niño! Concept by Hyung woo Kim https://www.artstation.com/artwork/l90Na
View Full ProjectCreated by: Marten Zander
Member Level: rookie
This project is the outcome of my graduation project at the university of applied sciences and arts in Hanover, GER. Highly inspired by the series "Gettin' learnt with Ricky", I came up with the idea for this character design.
View Full ProjectCreated by: Iker Mediavilla Serrano
Member Level: contender
Hi Folks ! It was my first time doing such a complex project and tried my best with this Samurai. Hope you like it, I'm proud of the result, even though there is a lot of room for imporvement and I have much more to learn still. https://www.artstation.com/ikermediavilla https://www.instagram.com/yryik_art/?hl=es
View Full ProjectCreated by: Cello Tan
Member Level: player
My theme and intention for this character is going for a rather dark theme as my character is an assassin, making her harshly trained to be very quick and cunning but none-the-less deadly and sinister.
View Full ProjectCreated by: Marcos Martinez Marco
Member Level: contender
Some clothes I made while learning Marvelous Designer. These ones were made thanks to a FlippedNormals tutorial.
View Full ProjectCreated by: Seongwon Hwang
Member Level: contender
Unreal Engine "Luxurious Antique Train" Environment Modeling, Texturing and Lighting.
View Full ProjectCreated by: Eddie Cyrillus
Member Level: player
The Imperial AT-DP Driver / Combat Driver from the Rebels TV show realised in live action! Total tri count is 58K. Modelled in Blender, cloth done in MD, textured in Substance Painter.
View Full ProjectCreated by: Felix Li
Member Level: contender
Game Ready Character Study. This project was a great opportunity to learn about creating clothing using the Marvelous Designer workflow, and also a lot of Xgen. There were a loads of ups and downs, but by overcoming all the obstacles, I feel very accomplished in the end.
View Full Project