20 Amazing Projects That Bring Characters and Environments to Life with Marvelous Designer
Inspiration

20 Amazing Projects That Bring Characters and Environments to Life with Marvelous Designer

Marvelous Designer is arguably the world’s most powerful solution for making, editing and reusing 3D clothes and cloth simulations.

Marvelous Designer is a powerful tool to create realistic 3D clothing and fabrics for games, film, fashion, marketing, or animation.  See how The Rookies members are bringing their Characters and Environments to life using Marvelous Designer.

Marvelous Designer
Marvelous Designer / 3D Design & Entertainment Software It is used as a 3D modeling tool to create high-resolution 3D clothes such as intricately pleated dresses and rugged uniforms. It allows you to enhance quality of 3D clothes and save your time.

Mad Mouse

Created by: Nayoon Levitin
Member Level: player

I am new to VFX. With this final project for my advanced term at Think Tank Online, my skills and ability to deliver were significantly accelerated. Although this was a challenge that cost me sleepless nights and stressful moments, I am proud of the final product.

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Futuristic Corset Blouse

Created by: Alison Gadaleta
Member Level: player

This is my first real approach to Marvelous,modelled inspired by a video tutorial by Evgenia Petrova. As Texturing I was inspired by old Victorian clothes combining soft colors but well balanced. Being my first project, I am very satisfied and I hope to improve in my future projects.

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SWAT Warrior - Real-Time

Created by: Alsu Rakhimova
Member Level: player

Please see my 11-week project during the Advanced term at Think Tank Online. During this term, I had a chance to improve my hard surface modelling, topology, procedural texturing, and hair cards workflow. Please see the full version with video on Artstation: https://www.artstation.com/artwork/EaN8Ze

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Japanese Alley

Created by: Seongwon Hwang
Member Level: contender

Unreal Engine "Japanese Alley" Environment Modeling & Texturing

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SURTR - God Of War Fanmade - Artside Graduation Project

Created by: Arthur Fournier
Member Level: rookie

I am pleased to share with you my last character made during my training at Artside game art school. This is my graduation project. As a passionate of anatomy, I wanted to focus on this one and that's why I didn't use any basemesh.

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Kanye West 3D portrait

Created by: Marco Bubici
Member Level: player

Kanye West, my second 3D portrait. For this project I used Texturing XYZ maps to detail the face.

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Nerubian Jungle

Created by: Carlos Burneo
Member Level: player

Original Concept: Brandon Le. "In this scene our hero explores deeper into the ancient city and finds that the people here are quite resourceful as they seem to have found a way to power their city structures." The vegetation assets were scans from Megascans to help me populate the scene. For the characters I used the basic Maya male human model and used Marvelous Designer for his clothes and Mixamo to give him the walking pose.

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Samwell Tarly

Created by: Laura Ramirez
Member Level: player

Character made for my advanced term at Think Tank Online. Based on the concept by Ramón Nuñez.

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Cyberpunk Armored Jacket

Created by: Morgan Ghan
Member Level: contender

A clean and simple Armored Tactical Jacket. Made from Kevlar and Reinforced woven Alloy. I built this Jacket for a series of Avatars I'm creating for a recently sold out NFT project know as The EarliesNFT. It is one of a series of 22 Jackets I'm in the process of creating by the end of May, 2022.

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Two Swords

Created by: Sain-Sain Thao
Member Level: contender

Here is my final project for Advanced term Character for Games at Think Tank Online. It's a real-time character rendered in Unreal Engine 4 and based on the concept 'Two Swords' by Sora kim.

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Punk

Created by: Vanel Wafo
Member Level: contender

This work was inspired by the AFROPUNK FEST in Paris.

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1900s Dentist Office

Created by: Adam Dencker
Member Level: contender

The Dentist Office is the first of my three portfolio projects at The Game Assembly. Based on a concept by Dai Nguyen and rendered in Unreal Engine 4. It was a lot of fun and I've learned a ton of new skills, especially lighting. A big thank you to Fumio Katto for mentoring me during the lighting stages!

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Sci Fi Soldier

Created by: Jonni Zhang
Member Level: player

Real-time character model that I have been working on for the advanced term at Think Tank Online. Rendered in UE4 and completed in 10 weeks. Big thanks goes to my supervisor Nicolas Niño! Concept by Hyung woo Kim https://www.artstation.com/artwork/l90Na

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Tricky Turntable - a blender rig presentation

Created by: Marten Zander
Member Level: rookie

This project is the outcome of my graduation project at the university of applied sciences and arts in Hanover, GER. Highly inspired by the series "Gettin' learnt with Ricky", I came up with the idea for this character design.

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Samurai

Created by: Iker Mediavilla Serrano
Member Level: contender

Hi Folks ! It was my first time doing such a complex project and tried my best with this Samurai. Hope you like it, I'm proud of the result, even though there is a lot of room for imporvement and I have much more to learn still. https://www.artstation.com/ikermediavilla https://www.instagram.com/yryik_art/?hl=es

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Jade Assassin Warrior

Created by: Cello Tan
Member Level: player

My theme and intention for this character is going for a rather dark theme as my character is an assassin, making her harshly trained to be very quick and cunning but none-the-less deadly and sinister.

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Streetwear Outfit

Created by: Marcos Martinez Marco
Member Level: contender

Some clothes I made while learning Marvelous Designer. These ones were made thanks to a FlippedNormals tutorial.

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Luxurious Antique Train

Created by: Seongwon Hwang
Member Level: contender

Unreal Engine "Luxurious Antique Train" Environment Modeling, Texturing and Lighting.

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Imperial AT-DP Driver

Created by: Eddie Cyrillus
Member Level: player

The Imperial AT-DP Driver / Combat Driver from the Rebels TV show realised in live action! Total tri count is 58K. Modelled in Blender, cloth done in MD, textured in Substance Painter.

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Bounty Hunter

Created by: Felix Li
Member Level: contender

Game Ready Character Study. This project was a great opportunity to learn about creating clothing using the Marvelous Designer workflow, and also a lot of Xgen. There were a loads of ups and downs, but by overcoming all the obstacles, I feel very accomplished in the end.

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