
3ds Max Projects Raising the Bar for 3D Modeling and Visualisation
Rookie Awards entrants raised the bar this year showcasing their best work using 3ds Max®. Here is some of the best content created in 2022.
Rookie Awards entrants raised the bar this year showcasing their best work using 3ds Max®. Here is some of the best content created in 2022.
Rookie Awards entrants have been raising the bar this year with their detailed character designs and props, and breathing life into environments and landscapes, using 3ds Max. Here are some of our favourites of 2022.
Created by: Iván Guardia Martínez
Member Level: contender
Zippo inspired by the atmosphere of an old spanish bar. Produced during the Máster en Arte para Videojuegos of Florida Universitaria (Valencia). The piece is gameready with 2.8k tris and uses 4k textures, both the lighter and the cigarette case have four level of detail models and are designed as hero assets.
View Full ProjectCreated by: Alireza vaezi
Member Level: rookie
The first of my portfolio projects at The Game Assembly. I created everything in zbrush and 3ds max but rendered in maya with arnold. I have used 3d scan store and only used texture xyz for body. For the armor and other parts I used Substance 3D Painter.
View Full ProjectCreated by: Bárbara García Castilla
Member Level: contender
High poly Bergmann pistol model from 1908. I really fell in love with all the engravings so I went for it.
View Full ProjectCreated by: Vanel Wafo
Member Level: contender
This artwork was inspired by the art of the designer Mr Serge Mouangue (Wafrica) who mixes traditional Japanese clothes with African fabrics. The type of fabric used in this work is called "NDOP" in Bamiléké society, in Central Africa. I hope you enjoy.
View Full ProjectCreated by: Giulia A. Romanelli
Member Level: rookie
A small Shell gas station out of nowhere.
View Full ProjectCreated by: Doyen Julien
Member Level: player
Hello, I present you ARIS, a spaceship that I had to realize for our group project OVER in 1st year of VFX specialization at New3dge, for this ship I based on concepts that I redesigned then model and made the lookdev. I had 1 month to make it as realistic as possible.
View Full ProjectCreated by: Rocío Jimena Sánchez
Member Level: contender
Project: Tiny Holiday Home by Chris Collaris Visualization: Rocío Jimena Sánchez
View Full ProjectCreated by: Elias Ander
Member Level: contender
As part of my education at YRGO, this project was in collaboration with Assembly studio which supplied us with drawings, .fbx files, and booklets on how to design lighting and what materials to use.
View Full ProjectCreated by: Sameh Elsayed Salem
Member Level: rookie
Visualizing an automotive racing car. Exploring angles, colors and details under the lights.
View Full ProjectCreated by: Michael Dolman
Member Level: player
My entry for Grads in Games, Rising Star Competition. All assets created from scratch except for the odd damage and graffiti decal. Fire/dust emitter and tree material wasn't created by me. Real time, game ready and baked in lighting. feedback welcome
View Full ProjectCreated by: Albert Julià Gutiérrez
Member Level: player
Hi everyone this is a model I made and painted in Fortnite art style. I hope you like it!
View Full ProjectCreated by: Alessia Malatesta
Member Level: rookie
Here is another of my contribution to the graduation project The Fault. This is the Camp Level, where the gameplay begins. I did the entire level art of this level, the lighting, the FX and a majority of props.
View Full ProjectCreated by: Oscar Pastor
Member Level: contender
Personal Project / Weekend Practice CGI - Small Living Design by Nainoa Softwares: 3dsmax | Corona Renderer | Photoshop Visualization - Oscar Pastor
View Full ProjectCreated by: Rafael Alejandro Esnard Ferrer
Member Level: contender
3D modeling of the Witcher character.
View Full Project