3ds Max Projects Raising the Bar for 3D Modeling and Visualisation

3ds Max Projects Raising the Bar for 3D Modeling and Visualisation

Rookie Awards entrants raised the bar this year showcasing their best work using 3ds Max®. Here is some of the best content created in 2022.

Rookie Awards entrants have been raising the bar this year with their detailed character designs and props, and breathing life into environments and landscapes, using 3ds Max. Here are some of our favourites of 2022.


Vintage Silver Zippo

Created by: Iván Guardia Martínez
Member Level: contender

Zippo inspired by the atmosphere of an old spanish bar. Produced during the Máster en Arte para Videojuegos of Florida Universitaria (Valencia). The piece is gameready with 2.8k tris and uses 4k textures, both the lighter and the cigarette case have four level of detail models and are designed as hero assets.

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ORC

Created by: Alireza vaezi
Member Level: rookie

The first of my portfolio projects at The Game Assembly. I created everything in zbrush and 3ds max but rendered in maya with arnold. I have used 3d scan store and only used texture xyz for body. For the armor and other parts I used Substance 3D Painter.

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Bergmann Pistol, 1908 model

Created by: Bárbara García Castilla
Member Level: contender

High poly Bergmann pistol model from 1908. I really fell in love with all the engravings so I went for it.

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Afro-Nippon

Created by: Vanel Wafo
Member Level: contender

This artwork was inspired by the art of the designer Mr Serge Mouangue (Wafrica) who mixes traditional Japanese clothes with African fabrics. The type of fabric used in this work is called "NDOP" in Bamiléké society, in Central Africa. I hope you enjoy.

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A Shell gas station

Created by: Giulia A. Romanelli
Member Level: rookie

A small Shell gas station out of nowhere.

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ARIS - Spaceship

Created by: Doyen Julien
Member Level: player

Hello, I present you ARIS, a spaceship that I had to realize for our group project OVER in 1st year of VFX specialization at New3dge, for this ship I based on concepts that I redesigned then model and made the lookdev. I had 1 month to make it as realistic as possible.

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Tiny Holiday Home

Created by: Rocío Jimena Sánchez
Member Level: contender

Project: Tiny Holiday Home by Chris Collaris Visualization: Rocío Jimena Sánchez

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CARGO 25 by Gensler

Created by: Elias Ander
Member Level: contender

As part of my education at YRGO, this project was in collaboration with Assembly studio which supplied us with drawings, .fbx files, and booklets on how to design lighting and what materials to use.

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Lamborghini Car

Created by: Sameh Elsayed Salem
Member Level: rookie

Visualizing an automotive racing car. Exploring angles, colors and details under the lights.

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An Industrial Playground

Created by: Michael Dolman
Member Level: player

My entry for Grads in Games, Rising Star Competition. All assets created from scratch except for the odd damage and graffiti decal. Fire/dust emitter and tree material wasn't created by me. Real time, game ready and baked in lighting. feedback welcome

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Ciber Dino Fortnite Fan art

Created by: Albert Julià Gutiérrez
Member Level: player

Hi everyone this is a model I made and painted in Fortnite art style. I hope you like it!

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The Fault - The abandoned Camp

Created by: Alessia Malatesta
Member Level: rookie

Here is another of my contribution to the graduation project The Fault. This is the Camp Level, where the gameplay begins. I did the entire level art of this level, the lighting, the FX and a majority of props.

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Weekend Practice

Created by: Oscar Pastor
Member Level: contender

Personal Project / Weekend Practice CGI - Small Living Design by Nainoa Softwares: 3dsmax | Corona Renderer | Photoshop Visualization - Oscar Pastor

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The Witcher

Created by: Rafael Alejandro Esnard Ferrer
Member Level: contender

3D modeling of the Witcher character.

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