35 Reasons to use Marvelous Designer for Digital Cloth Creation
Revolutionize your fashion designs with Marvelous Designer! Check out 50 incredible examples of projects created with this 3D computer graphics software, and get inspired to create your own stunning clothing designs.
Hey there, fashionistas and digital designers! Have you heard of Marvelous Designer? It's a 3D computer graphics software that's taking the fashion world by storm! With this powerful tool, you can create stunning, realistic clothing designs for video games, films, and more.
If you're looking to take your fashion designs to the next level, then Marvelous Designer is the software for you! With its advanced simulation technology, you can create dynamic and intricate clothing designs that move and flow like real fabric.
We noticed a spike in entries to the Rookie Awards 2023 that were tagging Marvelous Designer, so we dug a little deeper and found 50 incredible examples of projects created using this amazing software. From intricate costume designs for films to detailed character outfits for video games, these examples showcase the full potential of this crazy tool.
So what are you waiting for? Check out the examples below and get inspired to create your own amazing designs using Marvelous Designer!
Admiral Yi Sun-shin
Created by: LeeEunyoung
School Name: cg5 Academy Member Level: player Description: l made korean actor Parkheesoon to Admiral Yi Sun-shin.I hope you like my work.Thank you for watching!
School Name: 3dsense Media School Member Level: contender Description: This is my current graduate portfolio - a collection of character and game environment art that I've done last year. I've learnt so much at 3DSense Media School and I've thoroughly enjoyed this experience! I'm working towards becoming a 3D character artist.
School Name: Think Tank Training Centre Member Level: contender Description: This was my Advanced project for Think Tank Online.I worked on this project for about 4 months, It was a lot of learning and I got to practice with new software (Zbrush, Marvelous and Nuke X).I'm very satisfied with the result.
School Name: Universal Arts School Member Level: player Description: Hello everyone,My name is Marta and I am a 3D Character artist on my final year of the character artist master in the UA School Valencia. Here I present my last project, my own version of Rose Dewitt Bukater.
School Name: Lightbox Academy Member Level: contender Description: Modelado y texturizado de personaje orgánico 3D realista.He intentado dar vida a una gran artista que nos dejó demasiado pronto.Espero poder haber conseguido un poco mi objetivo
School Name: Ringling College of Art and Design Member Level: contender Description: I am not a professional player, but I like observing the game scenes. Observing beautiful game environments always relaxes me in my spare time. I am a Ringling College of Art and Design senior game art student. These are my recently finished works, showing my lighting, modeling, set dressing, and texturing ability.
School Name: Member Level: rookie Description: This animated short takes place in the realm of the oneiric, a place where the boundaries of fiction and reality blur and meld together. "Acometer" is a verb. in Spanish It refers to the act of starting or initiating a task, project, or activity with determination and a sense of commitment
School Name: Ringling College of Art and Design Member Level: contender Description: ATROPOS is a Senior Thesis project made in collaboration with Anthony Gomez. The assets in this entry are of my own creation, and were used in the creation of my portion of the level.
School Name: Ringling College of Art and Design Member Level: contender Description: Half Moon Hotel is my Senior Thesis Project created in its entirety by me. I am solely responsible for all assets, lighting, materials, programming, and set dressing. You play as a concierge bot in your assigned wing of an understaffed space hotel, catering to guests' whims.
School Name: BRASSART Member Level: contender Description: Hello, i'm Benoît and this is my first 3DS Max Project. The aim here was to reproduce an architectural scene that we particularly like. The most important thing for me was to choose a scene of life. Something that was taken from life, as if you were taken directly into the life of the photographer. Made in 1 Month.
School Name: Gnomon Member Level: player Description: ✽Hello and welcome to a small collection of artwork I've created over my time so far at Gnomon School of Visual Effects, Games & Animation! I started working in 3D a little over a year ago and am so excited to keep learning. Thanks for checking this page out!
School Name: Member Level: player Description: The Cobalt Mischief. It's a project that I worked thoroughly in the past and devoted a lot of effort. I hope this is cool to any onlookers. Thank you for your time!
School Name: Bellecour Ecole Member Level: contender Description: Hi everyone,Noûr is a Berber woman of the beginning of the 1900s. I invented her.The workflow I used was new to me, it was so interesting and exciting putting in applicationwhat I had learned from my previous project on lookdev, and pushing this project further by makingfacial blendshapes.Thank you for your time!
School Name: Member Level: contender Description: 'Hygge' (hyggelig = danish for 'cozy') is my latest project focusing on prop and environment art. What started out as just a side project to recreate my beloved armchair turned into a whole scene filled with little details and environmental storytelling. I built the scene using partly photos of real furniture and items
Character Look Development Showreel | Matthias Strasser
Created by: Matthias Strasser
School Name: Animationsinstitut of Filmakademie, Baden-Württemberg Member Level: contender Description: Hello everybody! This is my showreel composed of the work done during my studies at Filmakademie Baden-Württemberg. The last few are personal projects. I focused on creating believable characters and visualizing 2D concepts in 3D. Any feedback is welcome!
School Name: Savannah College of Art and Design Member Level: contender Description: This project focuses on recreating baroque visual aesthetics with a 3D model portraying a biblical scene. Baroque aesthetics helps push a model's mythological narrative through dynamic posing, dramatic intent, and lighting. The narrative will also be explored through the character's personalities.
School Name: Think Tank Training Centre Member Level: player Description: These are the projects created during my Advanced and Mentorship terms at Think Tank Online program: Rearguard from Elder Scrolls Legends and Arthas from War of Warcraft games.
School Name: Teesside University Member Level: contender Description: A collection of character work from my portfolio, I aim for a realistic style and have a passion for horror and fantasy themes. I have decided to showcase my Grads in Game entry, Wasteland Scavenger, and my Final Masters Project for university, The Murder.
School Name: Animum Creativity Advanced School Member Level: contender Description: Hi!I'm happy to show you my last project " the last survivor ".This is my first character in unreal engine and it's a rework of a character I made 5 months ago.I hope you like it!
School Name: Animum Creativity Advanced School Member Level: contender Description: 3D model of a girl named Lucy-Rose.This character I have done the entire process, thought to be implemented in a game. I started doing the concept art until the rigging and skinning.I hope you like it!
School Name: Think Tank Training Centre Member Level: contender Description: In this post, I am showing the key steps in creating my piece 'No home left to love' based on the concept "Kira (The Crow)" by Jude Smith.
Siew Jia Huey 3D Modeling Showcase | Rookie Awards 2023
Created by: Siew Jia Huey
School Name: The One Academy of Communication Design Member Level: contender Description: My submission for the Rookie Awards 2023. A Compilation showcase of my 3D modeling works as a animation/game development student from mid 2022 to the present.
School Name: CGMA | Computer Graphics Master Academy Member Level: player Description: Brad Pitt (Fury) 2014 likeness is the result I was able to come up with, during the course at CGMA Character Creation for Films and Cinematics.
School Name: Voxelschool Member Level: contender Description: Hi! I'm glad to finally show you the character i've been working on during my masters degree. I took this concept by Jun Kim because it had a lot of different stuff to work with like anatomy, grooming, metal hard-surface parts, leather parts etc, So i think it was a great choice. I really hope you like it!