New Project Showcase: Celebrating the Diversity of Emerging Artists on The Rookies Platform
At The Rookies, we find joy and inspiration in the continuous flow of new projects from emerging artists worldwide. Check out this latest showcase for some inspiration!
At The Rookies, witnessing the influx of new projects is a source of excitement and inspiration for our team and the wider Rookies community. Each new project is a testament to the boundless creativity, talent, and dedication of emerging artists worldwide. We cherish the diversity of styles, ideas, and techniques that these projects bring, creating a vibrant tapestry of artistic expression. Beyond the individual artworks, these projects contribute to the collaborative spirit of our platform, fostering an environment where artists can learn, connect, and evolve together.
In this article we put together a showcase of the latest projects we've been inspired by. We hope it inspires you to share your amazing projects too!
Lancia Delta S4
Created by: Xuanwen Chen
School Name: Savannah College of Art and Design Member Level: contender Description: A 3D render project using Unreal Engine.
School Name: ESMA Member Level: rookie Description: the goal was to create a photo realistic picture of a Jumping Spider, worked in my free time during a month.
School Name: Florida Universitària Member Level: player Description: This is a 3D model I made for the "Women In Games" contest in Florida Universitària. This asset consists of the interior of the Apollo 11 command control. The two main parts of this project are the three seats and the control panel.
Spider man 2099 (Miguel O'Hara) realistic 3D model
Created by: Adrián Valiente González
School Name: Lightbox Academy Member Level: contender Description: Inspired by the incredible Luis Omar's Spider Gwen, I decided to make my realistic version of Miguel O'Hara! (Spiderman 2099).It is always a good exercise to try to turn a stylized character to a realistic one, and really fun to make!
School Name: Side Academy Member Level: player Description: this project was created as a final thesis for my second year in Side Academy. It was created in 6 months, starting from modeling and continuing with texturing, posing, final renderings and compositing. It was also nominated at the Venice Film Festival, in particular at the Golden Dragons Festival. Hope you like it!
School Name: Side Academy Member Level: contender Description: This is my 3d project inspiring from Jake sully from the film “AVATAR”, made during my third year of studies at Side Academy
School Name: Side Academy Member Level: contender Description: Hi everyone, this is my third year project here in Side Academy in Verona (IT). This animation led me to win the golden dragon at the Golden Dragon Gala at 2023 Venice Film Festival as best animator artist of the academy's third year. I had to thank Truong CG Artist for creating this beautiful model and rig.
School Name: Escape Studios Member Level: player Description: A personal project that I have been working on for 2 months, on and off. In this project, I aimed to improve my hard surface modeling skills and learn how to use planes and opacity masks for elements like feathers and foliage.
School Name: Skyup Academy Member Level: debut Description: I completed my first project during the organic modeling module of the Skyup Academy masterclass. Using Zbrush, I sculpted a creature known as Jorōgumo, a Yokai creature from Japanese mythology that resembles a spider-woman. The final rendering was done using Maya and V-Ray.
School Name: Skyup Academy Member Level: debut Description: Kinukaze, an artistic concept born at Skyup Academy, pushed my creative boundaries. Sculpted using ZBrush, brought to life in Maya with V-Ray, and perfected through post-production in Photoshop. My skills were truly put to the test.
School Name: Norwich University of the Arts Member Level: contender Description: For my entry to the Rookies Weekly Drill Floating Island, I decided to create a spooky themed island. This was a great opportunity for me to experiment with AIFog and get creative with the lighting.
School Name: Side Academy Member Level: contender Description: This is my 3° year's school project. I tried to recreate a Ian Hubert work named "Party tug". I won 2 Golden's drakes at the "golden's drakes night" by Side Academy occured at Venice this year. Im really proud about the end result!
School Name: Side Academy Member Level: contender Description: This is my personal project during the 3rd year at Side Academy . I started from planning through modelling, texturing, lighting and compositing. Thanks to my project I won 1 Drago D'oro at the "Notte dei Draghi D'oro" by Side Academy occured during the 80ª Venice International Film Festival.
School Name: ESMA Member Level: player Description: Hello Everyone, I present to you the final project of my first year at ESMA. We worked for around 5 months to make 2 still images on a craftsman's workshop. I chose a stonemason which restores historic monuments. I really enjoy working on all the aspects of the pre-production and the production. Hope you enjoy.
School Name: The Factory School Member Level: player Description: Cozy luxury bedroom with an on suite bathroom in a modern residential building in downtown Valencia, Spain.
School Name: ESMA Member Level: player Description: I wanted to experiment the creature workflow during my summer holidays. I started learning a little bit on Zbrush. I tried to make the textures in Substance Painter. As always, I continued improving my modeling skills in a little environment.
School Name: Think Tank Training Centre Member Level: contender Description: Proud to share here my final for Foundation term at Think Tank Training Center. The project took 4 weeks in which we had to pick a 2D concept and re-created in 3D, challenge myself to do new things and combinate all the knowledge we learned in this term. While doing this, I felt identify with the concept, or at least t
School Name: Lightbox Academy Member Level: contender Description: Hello everyone!!!This is my new project: Kratos. I have used Grassetti's Kratos references for the facial anatomy and the beard.I have used the same workflow as always , sculpture in Zbrush, textures in Substance and hair in Xgen, final renders in Arnold.Hope you like it and share it!!
School Name: UTS Animal Logic Academy Member Level: player Description: Coffee Brake is a short film made by the students of Animal Logic Academy 2023. It was made in 10 weeks using blender. This is a showcase of the surfacing for the characters.
School Name: Think Tank Training Centre Member Level: contender Description: Concept envisioned by Patrick Faul Wetter, with primary painting executed by Katerina Lukyanova. This is my final demo reel during my mentorship at Think Tank School .
School Name: UTS Animal Logic Academy Member Level: player Description: "Class-48 Locomotive Project" was for one of my university self-learning days. My goal for this project was to see how much I had developed as a CG Artist.
School Name: Staffordshire University Member Level: player Description: Character design process for a side character in a personal project I'm working on! He's meant to be a companion bard character to my main character Anika.
School Name: Skyup Academy Member Level: debut Description: My course at Skyup Academy has begun and this is my first project realized through sculpture.
School Name: Lightbox Academy Member Level: rookie Description: This is the first half of my Nintendo DS project! It was a hard surface and texturing challenge to practice and enhance my skills :) Creating the animated textures was also lots of fun.
School Name: Savannah College of Art and Design Member Level: contender Description: Manufactured materials project using Substance Designer, Substance Painter and Unreal Engine for the final render output.
School Name: Side Academy Member Level: player Description: This is a project I worked on as a student at Side Academy in my second academic year. It is based on a concept of a creature from the comic “Prometheus: fire and stone”. I am responsible for the modeling, texturing, compositing and editing of the video.
School Name: e-artsup Member Level: contender Description: 3D Character of a mage Traveler. Sculpt and polypaint in Zbrush and rendering in marmosetIt was really fun trying to translate the concept pose into 3DBased on the original concept art:https://www.artstation.com/artwork/ykZYy9d
School Name: The Factory School Member Level: player Description: Images for the master's degree final project in my Archviz formation in @TheFactorySchool
School Name: Voxel School Member Level: player Description: 3D model developed in #Blender, #Zbrush, clothing in #MarvelousDesigner, textures and shading in #SubstancePainter and rendered with #Marmoset !