Explore 28 Project Ideas Leveraging Houdini's Capabilities

Explore 28 Project Ideas Leveraging Houdini's Capabilities

From eye-catching simulations to intricate animations, join us as we explore the diverse ways Houdini can bring your ideas to life.

Houdini is a powerful 3D animation and visual effects software, which opens the door to a world of creative possibilities. In this article, we celebrate some of our favourite projects of the last two years, which feature the use of Houdini.

Whether you're a seasoned artist looking to push your skills to new heights or a beginner eager to embark on a creative journey, these project concepts will inspire and guide you through Houdini's creative toolkit.


Meditation

Created by: Michelle Li
School Name: Think Tank Training Centre
Country: Canada
Description: Hello, this is my final project for the foundations term at Think Tank Online and my first 3D project. This render is based on the amazing concept by Vladimir Ishelin: https://www.artstation.com/artwork/lx2mZa
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MERCEDES 3D Fictional Car Advertising

Created by: Yassine SLIMANI
School Name: VFX-Workshop
Country: France
Description: A full 3D fictional car advertisement of the Classe G Mercedes model evolving in different environments.
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THE LANDS OF CAISHEN

Created by: Alexis Jorion
School Name: ARTFX SCHOOLS
Country: France
Description: Very happy to share my Chinese environment done in 4 months in ClarisseIFX. -All Aspects-
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Houdini explosion in an industrial unit

Created by: Alison Dieste
School Name: Lightbox Academy
Country: Spain
Description: This is an attempt at making an explosion in Houdini! Tweaking with the pyro burst and trail sources is fun :) The comp was made in Nuke.
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CLOCKER SQUARE

Created by: Alexis Jorion
School Name: ARTFX SCHOOLS
Country: France
Description: "Clocker Square", London in 13th century with the the new BIG BEN.
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Roots - Group Project - Short Movie

Created by: De Regge Arno
School Name: Howest University of Applied Sciences - Digital Arts and Entertainment
Country: Belgium
Description: This is a group project that was made over the course of 12 weeks. This project was made with these talented people: - Sacha Rossi - Adriano Lorusso-Favia - Alexy Muller - David Klein - Arno De Regge (me)
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The Slums (As Favelas) - modular environment - Inspired by The Last of Us Part II

Created by: Máté Válent
School Name: Breda University of Applied Sciences
Country: Slovakia
Description: This fictional environment is based on Rio de Janeiro's slums, mainly the Cantagalo–Pavão–Pavãozinho complex, but with the twist of taking place in the Last of Us' world. During the building of the environment I was heavily inspired by the Santa Barbara portion of the game.
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Horror Theater

Created by: Margot BRUN
School Name: ESMA
Country: France
Description: Hi, it's a full project process about school project at ESMA. We had to imagine and make a facade of a building of our choice, I chose to make a horror theater. I learned a lot on this project in terms of organisation and technically on the software.
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Simulación de Mega Explosión | Houdini 19

Created by: Carlos Fernández Enríquez
School Name: Lightbox Academy
Country: Spain
Description: Simulado desde cero utilizando Pyro Sparce.
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Reel Flips

Created by: Tania Navarro
School Name: Animum Creativity Advanced School
Country: Spain
Description: Hi everybody! This is the reel of the fourth module of the VFX and Composition master with Houdini and Nuke at the Animum 3D school. It's a summary of some exercises about flips I did with the Houdini software. I hope you like it!
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Jaeger Water Simulation

Created by: Sergi Cendrero Ibañez
School Name: FX Barcelona Film School
Country: Spain
Description: After the Pacific Rim movies I always wanted to make a large scale scene with a water simulation, with houdini you can achieve your ideas.
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Star Wars USD Environment

Created by: Nolann Blettner
School Name: VFX-Workshop
Country: France
Description: My first CG Environment using a full USD Workflow inside Solaris (Houdini). It's a bit tricky at the beggining but it greatly speed up & optimize the process. The spaceship was modeled in Maya w/ Janis Benoit & Antoine Danion. All other aspects were done & assembled in Houdini.
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Squab FEM

Created by: Terry Sanger
School Name: Escape Studios
Country: United Kingdom
Description: Layered FEM simulations
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Askafroa

Created by: Samuel Wilson
School Name: University of South Wales
Country: United Kingdom
Description: Houdini & Nuke | FX & Environments | Procedural FX, Particles, Volumes, Motion Capture, Layout, Terrain A militant force awakens the spirt of Askafroa when pillaging her tomb - This is a disintegration sequence from my story line. Made over about 5 weeks for a January university deadline
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POPS- Houdini

Created by: Muriel García
School Name: Lightbox Academy
Country: Spain
Description: Pops simulation, emitted from the roses surface. The particles color goes from red to orange, depending on the velocity in X.
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Graduation VFX Demoreel

Created by: Etienne ARGAUD
School Name: ESMA
Country: France
Description: 2021 VFX Demoreel.
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Pouring Water on Lemon

Created by: Gergely Nagy
School Name: Howest University of Applied Sciences - Digital Arts and Entertainment
Country: Hungary
Description: Flip fluid simulation made in Houdini
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Old School Cyberpunk

Created by: Anderson Yang
School Name: Savannah College of Art and Design
Country: United States
Description: Old School Cyberpunk The Final Work of VSFX705 in SCAD
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Basic State - You’re in Town MV Promo (Collab Project)

Created by: Kyle Martin William Mahoney
School Name: University of South Wales
Country: United Kingdom
Description: Collaborative project with the band Basic State and one of the MG student from my course, Jade Miller.
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The Yamamoto Experience (Creative Project)

Created by: Kyle Martin William Mahoney
School Name: University of South Wales
Country: United Kingdom
Description: This was my final project for my second year. This was to create an expedition promo video by using FX in Houdini.
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Tyrant Dragon Animation

Created by: Jayden Welch
School Name: The Animation School
Country: South Africa
Description: Spent a month animating the Tyrant Dragon Rig created by Truong. I storyboarded and animated the shot. Bazil power lit and rendered the shot. Conor Louw did all the simulation in the shot. Daniel Du Plessis comped the shot. Jacques Naudé created all the sound effects. Music is from House of the Dragon.
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Pulsar

Created by: Francesco Vitanza
School Name: BigRock
Country: Italy
Description: Project realized on Houdini through procedural modeling. All assets are fully editable. The animation is also totally procedural. Volumes are simulated from particles. The compositing was performed with Nuke.
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RBD Destruction + Breakdown

Created by: Adrián Pueyo Bernardini
School Name: Voxel School
Country: Spain
Description: The RBDs are divided into 8 different layers, for the windows I have created a procedural tool with VEX. On the other hand, the debris is rotated using rotation matrices. In the breakdown, you can also see the different constraints. I hope you like it!
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The Foreigner

Created by: Vincent Quet
School Name: ARTFX SCHOOLS
Country: France
Description: The Foreigner
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Cigarette Smoke

Created by: Artin Sansonetti
School Name: ISART Digital
Country: France
Description: Research about smoke simulation on Houdini
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Dark Souls Bonfire

Created by: Gabriele Ostanello
School Name: BigRock
Country: Italy
Description: VFX: Houdini | Render: RedShift | Post production: Nuke Credit: 3D Model: https://skfb.ly/6ztTx
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Ocean's giant

Created by: Urko Galdona
School Name: CG Spectrum
Country: Spain
Description: This is a Ocean extended flip tank simulation. The ocean is faded out with the depth pass in Nuke. KineFX for giant and seagulls animation. *3th part: 3D model assets from 3rd part: Giant (mixamo), seagulls &boat (turbosquid).
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Lightning Effect

Created by: Alessandro Canonico
School Name: The National Centre for Computer Animation – Bournemouth University
Country: United Kingdom
Description: A lightning effect made in Houdini
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