I'm a self taught 3D artist based in Ethiopia. I'm currently working as a 3D environment and Look Development. Passionate about textures and lighting, my long term plan is to be an Art Director.
Dagmawi Tsegaye is a self-taught 3D artist currently developing his technical and artistic skills using procedural tools. In this article he shows us how to layer details in Substance Designer to achieve realism in 3D art.