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Franziska Milius

Franziska Milius

Hi, I am a 3D artist with focus on organic modeling, texturing and shading. With a background in illustration I was always passionate about character design, drawing and anatomy studies

https://www.artstation.com/franziskamilius
Realistic Character Modeling and Texturing in Maya, Zbrush and Mari
Learning

Realistic Character Modeling and Texturing in Maya, Zbrush and Mari

Franziska Milius is a 3D Modeller with a background in Illustration and Fashion Design. She transitioned to 3D Modelling and has been creating realistic 3D Characters in Maya and Zbrush ever since. If you are looking to take your character modelling to the next level, this article is for you.

  • Franziska Milius
Franziska Milius Aug 14, 2021 • 4 min read

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