3D College is based on the continuous interaction between industry needs and student training. Our unique Nordic vocational model lets the industry shape large parts of our curriculum, and our students embed themselves in value-creating apprenticeships in design, film and game companies in Denmark and abroad. Our teaching faculty supports student learning within this vocational framework, from facilitating the contact to companies, to mentoring and supporting the students to achieve industry-standard level skills and tailored portfolios to quick-start their entry into the industry.
Our state accredited institution is benchmarked on how successful our students are, based on how many find full-time and long-term careers within our field – so our students’ success are our success and highest aim.
We are proud of what we achieve with our students, and the Rookies rankings have continually proved our educational model to provide top notch 3d skills. We aim to be at the cutting edge of development, and routinely invest resources in developing new course materials with industry leaders and Nordic brands - and achieve certifications within developing technologies.
Surrounded by beaches, forests and the picturesque Mols Bjerge national park, 3D College is a Nordic retreat for aspiring 3D professionals. While attending their courses on-site, our students take part in the board and lodging college campus - Here you will be a part of an inspiring Danish study environment with a lot of other like-minded students, who share a passion for visualization, movies, games, and animation.
The integration between living on campus, taking all meals with your fellow students, and having full-time access to sparring and classes – as well as access to swimming pool, gym, and outdoor activities, gives you the best framework to focus on learning and preparing to enter the industry. The lodging options are tailored for flexibility for our students who leave for apprenticeships all over Denmark and abroad and return for extended training periods.
Our staff is both industry professionals and certified in the technologies we teach, as well as teachers who know how to mentor and help our students succeed - pedagogically experienced and formally certified through the Danish pedagogical diploma program. We are proud to have built a pool of staff with decades worth of student training experience, that continually renew their skills through cooperation with industry leaders.
We generally have an average of 50 students in apprenticeships at any given time.
We primarily teach 3ds Max, V-Ray, Photoshop, Davinci Resolve, After Effects, Fusion, Unreal Engine, Nuke, Substance Designer, Substance Painter, Marmoset, and a lot of different third-party programs/plugins as well. In teaching we use Miro boards to collaborate, and we have our own in-house teaching materials platform that are used to distribute materials and track tasks. Furthermore, we use data driven tools like Student Pulse to track and develop student engagement, well-being and learning – And ensure that students are continually on the right track in regards to their development.
For their first term education, our students are provided with laptops loaded with student licenses for all the software needs in use in our curriculum. Heavy duty rendering can be sent to our on-site render farm, and large storage needs and access to archives are met with our on-site NAS. For their main term education, students have access to workstations with state-of-the-art hardware – as well as experimental and cutting-edge technologies in VR, motion capture suits etc. We continually experiment with new pipelines based on our student needs and have a budget for acquiring new technologies to ensure our hardware is up to date.
Take a look at some of the traditional and digital artwork 3D College students produce during their education.
•Lisa Jørgensen - 3D Artist at FRITZ HANSEN
I really like the combination of practical work and school periods that 3D College offers. During my education I got so much important work experience and network, and in the school periods i got the time to focus on my own personal projects and sharpen my skills within archviz. I really like how 3D College made space for feedback and knowledge-sharing from both great instructors and other students.
Networking & Careers
Our alumni network is cherished, and we have staff dedicated to continually track and explore possible entry points into the industry. Through our “Match Your Future” events, students engage with companies that are looking for their next employees and apprentices, and it is very common for our students to continue their apprenticeship into full-time employment at their company - right after finishing their education. We curate a list of studios ready to take on new talented students, especially within the Arc Viz niche - and we have staff on hand specialized in facilitating the formal contracts of main term apprenticeships.
Following studios hire our graduates:
It is our privilege to be our students' first entry point into the 3D artist and visualization industry. Our main term students continually return for on-site training and do planned inspiration talks to fellow students about their experiences in the industry, and our alumni are invited to support our courses by doing mini-workshops and extend their professional networks within our institution.
The students living on-site during their training, will not only form friendships within their course, but also continually engage with their neighbors on the “Game Mile”: Our 3D College campus is neighboring a vocationally oriented computer scientist, game producer and software developer education (Dania Games), a Game Hub incubator (where among others Odin Inspector & Serializer is located), and lastly an upper secondary technical High School focused on Game design and art. Engaging in student societies complete with Game jams, LAN parties and con meetups are sure to follow.
Our state accredited vocational course program is formally called ”Digital Media”, with a possible specialization as either multimedia integration or multimedia animation. It is made up of two possible preparatory terms that introduce our main subjects (Arc viz, etc.), and one main term with an embedded apprenticeship specialized within a particular field of visualization.
- Term 1, 20 weeks.
- Term 2, 20 weeks.
- Main term, 2,5 years (60/40 in the company and at school respectively).
During the first two terms, Danish and EU citizens are ensured a state stipend (SU) as well as paid tuition. During the main term students are paid a salary through their contract of apprenticeship – even while they attend 3D College for training.
If you are interested in attending part of our courses, but not able to attend our full terms on-site in Denmark, please contact us to get news on development regarding our new planned off-site training center: 3D College Academy
3D College Academy
3D College Academy is essentially an online version of 3D College Denmark. Making it more accessible for international students to acquire their skills from 3D College Denmark, no matter where they are from. Coming soon...
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