About School

The UTS Animal Logic Academy (UTS ALA) is Australia’s world-class digital-production education facility that offers an accelerated, industry-focused Master of Animation & Visualisation, as well as postgraduate research opportunities. Graduates of UTS ALA have gone on to work at Animal Logic, Flying Bark, Method Studios, Mill Film, MPC, Double Negative and many others.

Location: Australia Students: 11-50 Staff: 11-50 Founded: 2016 Type: Public Industries: Game Design, Illustration, Immersive Media, Motion Graphics, Visual Effects

Success Stories

Graduates often enter the course as animation generalists or from other areas (e.g. art or coding), but find more specialised roles in industry upon graduation. The leading areas of employment include modelling, lighting/surfacing, animating, rigging, technical directing, concept art and layout, compositing and game/real-time developer.

Jessica D’Ali

Performance TD, Animal Logic

Luke Avis

Layout Artist, Animal Logic

Alessandra Grassoi

Production Coordinator, Flying Bark

Emma Cooney

Lighting Artist, Mill Film

Grace Testa

Compositor, Animal Logic

Mai Pham

Animator, Flying Bark

Alumni Employment Rates

Over 90% of graduates from the UTS Animal Logic Academy have found employment in the animation, VFX and visualisation industries within months of graduating. These include roles in over a dozen production companies ranging from animation, visual effects, virtual reality, gaming and real-time production, both in Australia and overseas.

β€’Matina Akes | Environment Artist, Mill Film Montreal (2018)

ALA prepared me for this role by teaching me how a studio environment runs and what the process was from start to finish of animated films to interactive games and experiences. ALA uses up to date studio programs which are used in the industry and that helped me understand the workflows that real life studios use. Without this knowledge of how to use multiple different programs and understanding pipelines, I wouldn't have made it where I am today

Staff Bios

Here are three staff members from the school that represent the level of professional experience and knowledge of the faculty.

Alex Weight

Alex is the Creative Lead at the Academy. His international career spans two decades as a writer, director, animator and script consultant in senior roles across the animation and VFX industries, working at companies including Rising Sun Pictures, Animal Logic, Flying Bark and Script Central.

Matt Estela

Matt Estela has over 17 years of experience in 3D animation, most recently as VR supervisor and FX Lead at Animal Logic Sydney. He has worked on Peter Rabbit, The Lego Batman Movie VR experience, and many commercials in the UK.

Daniel Flood

Daniel Flood has nearly 10 years’ experience in pipeline, lighting and look development at Method, Dr.D and Animal Logic, and has worked on films such as The Great Gatsby, Deepwater Horizon, Gods of Egypt, Ghostbusters, and Happy Feet Two.

Student Artwork

Here is a small sample of artwork created by students during their time at the school. This quality of work is used by students' to apply for jobs.

Courses

The UTS ALA offers a practice-based, accelerated 1-year Masters in Animation and Visualisation as well as postgraduate research options. Students work alongside leaders in industry, education and research who support the students’ artistic and professional growth. By the end of their time, students will have built a robust skill-set that's applicable across a wide range of roles, from animation and software development to data visualisation, data science and across emerging technologies.

The UTS ALA is a unique collaboration located on the UTS campus, right in the heart of Sydney's creative precinct. It's been engineered to the highest industry standards, which means students engage with the tools and technologies that define the animation and visualisation industry today.

How much does the course cost?

The Masters is an accelerated qualification. We pack 2 years of learning into 1 year of full-time study (with 3 sessions a year rather than 2 semesters), combined with a 5-day-a-week workload. So even though the Masters costs around the same as other similar masters qualifications, you are out in the workforce 1 year earlier earning a salary.

Cost information is centralised over the UTS fees page, where you will have to enter the relevant course information to get the current course fees. Remember the course is made up of 72 credit points and runs over 3 sessions of 24 credit points each.

Just click on this link: https://www.uts.edu.au/current-students/managing-your-course/fees-and-payment/tuition-fees-search

  • Choose β€˜Search for fees by course’.
  • Fee type β€˜Postgraduate Domestic Coursework’
  • Fee year 2020
  • Cohort 2020
  • Course area β€˜Transdisciplinary Innovation’
  • Course code β€˜C04322’

Awards

  • Rookie Awards 2019 - Game of the Year: Mobile
  • Rookie Awards 2019 - Game of the Year: Immersive Media
  • Rookie Awards 2019 - Game Design βˆ“ Development Schools - Production Excellence 2019: Mobile
  • Rookie Awards 2019 - Game Design & Development Schools - Production Excellence 2019: Immersive Media
  • AEAF Awards 2019 - Augmented Reality (Silver)
  • AEAF Awards 2019 - Student Short Film (Gold)
  • Rookie Awards 2018 - Game of the Year: VR
  • AEAF Awards 2018 - Web/Viral (Gold)
  • Shotgun Pipeline Awards 2018 - Shotty Award



Do you need professional advice on where to study?

The Rookies has partnered with Mozaik Play - a student placement organization - that can assist you with: Choosing the right digital media colleges and course, full application process support, Visa application assistance and also financial payment advice.

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