
UTS Animal Logic Academy
A professionally-equipped studio space engineered to the highest industry standards.
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The UTS Animal Logic Academy (UTS ALA) is Australia’s world-class digital-production education facility that offers an accelerated, industry-focused Master and Graduate Certificate of Animation & Visualisation, as well as a range of masterclasses and postgraduate research opportunities. Graduates of UTS ALA have gone on to work at Animal Logic, Flying Bark, ILM, Cutting Edge, Electric Lens Co, Plastic Wax, Mill Film and many others.
Success Stories
Applicants enter the course from a range of undergraduate qualifications and experience from studies in art & design, 3D modelling and animation, visual effects, games development, coding and more. As students of the Academy, they develop their skills working in their nominated area of specialisation on large scale, collaborative group projects. Upon graduation, students have gained experience working together in a professional environment on high-level animation and visualisation projects.
Alumni Employment Rates
Over 90% of graduates from the UTS Animal Logic Academy have found employment in the animation, VFX and visualisation industries within months of graduating. These include roles in over a dozen production companies ranging from animation, visual effects, virtual reality, gaming and real-time production, both in Australia and overseas.
•Ian Lade | Junior Animator, Luma Pictures
I would highly recommend the UTS Animal Logic Academy to anyone looking to upskill and gain industry experience. From start to finish the course focuses on developing the skills you need to get that first job.
Facilities
The Academy is set up as a working studio environment, developed together with industry partner Animal Logic. It features an open plan layout, where students have height adjustable desks, dual monitor setup and Wacom tablets.
Onsite facilities include: 2 edit suites customised as VR rooms and break out spaces, Screening room, utilised for masterclasses, reviews and industry presentations , VR/AR play space, set up with 3 machines for Real Time development, Break out meeting rooms, utilised for briefings, more concise training and team meetings, and a student kitchen
Software
Autodesk Maya, Pixologic Zbrush, Allegorithmic Substance Painter, SideFX Houdini, Foundry Katana, Foundry Nuke, Pixar Renderman, Davinci Resolve, Adobe Photoshop, Adobe Premiere, Autodesk Shotgun, Pixar USD, Autodesk RV, Pixar USDView, Unity, Epic Unreal Engine 4.
Hardware
Professional graphics workstations (12 Core Xeon, 128GB Ram, Quadro RTX A5000), Dual monitors with a Calibrated HP Dreamcolor each, Wacom Intuos Pro graphics tablets, Dedicated render farm, Calibrated Barco cinema projector setup, motion capture suits, a large variety of VR devices from major vendors (Including Vives, Rifts, Quests, PSVR, Windows MR), Microsoft HoloLens’s and 1 x 360 degree cylindrical display.
Staff Bios
Here are three staff members from the school that represent the level of professional experience and knowledge of the faculty.
Student Artwork
Here is a small sample of artwork created by students during their time at the school. This quality of work is used by students' to apply for jobs.



















Courses
UTS ALA offers accelerated practice-based postgraduate courses in Animation and Visualisation, as well as a range of masterclasses and postgraduate research options. Students work alongside leaders in industry, education and research who support the students’ artistic, technical and professional development. By the end of their time at the Academy students will have a robust skill-set and portfolio with experience in professional-level 3D animation and emerging visualisation technologies projects.
The UTS ALA is a unique collaboration located on the UTS campus, right in the heart of Sydney's creative precinct. It's been engineered to the highest industry standards, which means students engage with the tools and technologies that define the animation and visualisation industry today.
The Master of Animation and Visualisation is a 1-year accelerated postgraduate course that offers students a year of full-time industry-like experience developing and working on professional level animation and visualisation projects.
The Graduate Certificate in Animation and Visualisation gives students the opportunity to immerse themselves in the early stage development of a professional level 3D animation production in an immersive studio environment in just 3 months of full-time study.
The Academy also run a series of Masterclasses that are open to students and industry who want to up-skill in specific areas of animation and visualisation development and production.
Research opportunities are also offered for candidates interested in delving into specific areas of original research as either investigation as Masters by Research or Doctorate Research (PhD)
How much does the course cost?
Cost information is centralised over the UTS fees page, where you will have to enter the relevant course information to get the current course fees.
Please note, the course is made up of 72 credit points and runs over 3 sessions of 24 credit points each.
Visit this link for further information: https://www.uts.edu.au/current-students/managing-your-course/fees-and-payment/tuition-fees-search
Industry Networking
We take great pride in our close industry connections. We also regularly make keynote addresses at industry events such as Siggraph, Siggraph Asia, CG Futures, AEAF, Convergence, UNITE and more.
Studios Hiring
The following studios have employed students from this school: Animal Logic, Flying Bark, ILM, Cutting Edge, Method Studios, Fin Design, Luma Pictures, Mill Film, MPC, Blackbird, Electric Lens Co, Like a Photon, MOD, Plastic Wax, Start VR, Virtual Immersive and Double Negative to name some. Animal Logic, Flying Bark and Plastic Wax employ the highest percentage of graduates.
Awards
- AEAF Awards 2021 – Short Film (Bronze)
- AEAF Awards 2021 – VR Experience (Silver)
- Siggraph Asia 2021 – Extended Reality (XR) Program
- Sydney Film Festival 2021 – Short Films screening
- AEAF Awards 2020 – Student Short Film (Gold)
- AEAF Awards 2020 - Interactive, VR Experience, Augmented Reality (Bronze)
- Rookie Awards 2019 - Game of the Year: Mobile
- Rookie Awards 2019 - Game of the Year: Immersive Media
- Rookie Awards 2019 - Game Design ∓ Development Schools - Production Excellence 2019: Mobile
- Rookie Awards 2019 - Game Design & Development Schools - Production Excellence 2019: Immersive Media
- AEAF Awards 2019 - Augmented Reality (Silver)
- AEAF Awards 2019 - Student Short Film (Gold)
- Rookie Awards 2018 - Game of the Year: VR
- AEAF Awards 2018 - Web/Viral (Gold)
- Shotgun Pipeline Awards 2018 - Shotty Award
Links
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