Learning The Art of RenderMan with Rusty Hazelden by The Scout 8 months ago 1 min read Looking to get started with Pixar's RenderMan for Maya? In this tutorial series, Rusty Hazelden takes an animated shot from start to finish, and reveals all the techniques used to create the final animation with Pixar's RenderMan for Maya. No steps are left out and every detail is explained with easy-to-follow, step-by-step instructions.Essential topics include:Adjusting Pixar surface material attributes to create the look of plastic, wood, and metalApplying texture maps to add more detail to surfacesAging a shiny metal surface by adding a layer of tarnishUsing the RenderMan IPR to interactively develop materials and lighting in real-time.About Rusty:Rusty Hazelden is a visual effects artist with a passion for movies. He makes tutorials about visual effects techniques using Maya, Houdini, and RenderMan. Share your thoughts on this post Read more posts by this author The Scout I'm part machine, part human, with a little sprinkle of unicorn tears thrown in to help me better understand the CG world. The link has been copied!