Houdini seems to be the holy grail of software packages these days with studios desperate to hire anyone with knowledge of this platform. The power of it's procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows is being clearly demonstrated by aspiring artists entering the 10th Annual Rookie Awards.

Houdini | 3D Procedural Software for Film, TV & Gamedev | SideFX
Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.

Overgrown

Created by: Sapphire Taylor
Member Level: player

A 12 week university project to create an interactive VR experience

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Sayōnara

Created by: Elodie N
Member Level: contender

Sayōnara is the journey of four CGI & 3D Animation students from ArtFX. Our graduation movie is a tribute to the famous Torii from Miyajima Island. Reaching people’s heart is our main goal.Synopsis : A young man finds his lost twin sister through a Torii gate, the frontier between the living and the sacred worlds.

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Morgane Herbstmeyer - Concept Art | DMP | ENVIRONMENT

Created by: Morgane Herbstmeyer
Member Level: contender

DMP, Environment and Concept art creations I had the chance to work on recently. I hope you'll have a great time discovering all those different universes.

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Environments by Milan De Laet

Created by: Milan De Laet
Member Level: player

My entry consists of some of my latest environments. I try to vary up the style of my environments as much as possible so I can explore as many different things and see what suits me best. I hope you enjoy the scenes!

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M48A3 Mod.b Patton

Created by: Curtis Norton
Member Level: player

The Australian M48A3 Mod.b Patton, 92 Tango, nicknamed β€˜Septic’ by its crew was lent by the U.S Army to 1st Field Squadron of the Royal Australian Engineers for minefield clearance operations during the Vietnam conflict.

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Rookies Awards - Max Motion Entry

Created by: Maxime Truchon
Member Level: rookie

Here's my entry for the Rookies Awards in the motion category. This is a compilation of my latest personal work.

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Self Construct

Created by: Mohamad Salame
Member Level: player

A project made with nodes, well everything except the base mesh for the robot for later retoppo in Houdini. Here's an 80level article breaking down the environment.https://80.lv/articles/006sdf-self-construct-procedural-environment-production-in-houdini/

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Thirsty?

Created by: Valerio Andrea Costa
Member Level: player

During my last 5 months at Vancouver Film School I developed this FX project.I loved the idea of showing my FX simulations into an ironic and surreal story context.It is a "TV anti-ad": let's see what happens into a scammy vending machine!

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Viking Village

Created by: Kyle Liew
Member Level: rookie

concept by nydia ni. artstation.com/r_rainbow. This is a new project that I created in 2 Months. The first time using Houdini to create terrain. All meshes created in MAYA and sculpted in Zbrush. Using the Substance suite to do texture, material and baking normal maps. Set dressing, creating shader and lighting in

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SCI FI Corridor

Created by: Jovanvir Singh
Member Level: player

The scene is an abandoned corridor where pipes have been used to break the windows. I used Houdini to make the shattered glass on the computer . I used Substance Designer to make the floor textures. While the rest of the scene was done in Zbrush and Maya. Rendered in Unreal Engine 4

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be unique

Created by: David Inlines
Member Level: contender

be unique. stand up. be you

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Mr X Super Tyrant Fan Art & The Father Character

Created by: Flavian Josca
Member Level: contender

These characters we're what I've been spending my time on as of recent. Only one of them is a game character but I decided to put the other one in as the things I've learned from making them I consider invaluable.

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~VFX_Demo-Reel~

Created by: Ben Stanley
Member Level: contender

~My vfx reel from personal projects. ~I was responsible for all aspects except the character animations: [mixamo.com].

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Game FX

Created by: John Sta Agueda
Member Level: player

Real time game effects made in Unreal Engine 4. Fantasy MMORPG. (More details below)

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Firmament Short movie

Created by: GOUILLON Philip
Member Level: rookie

On a little and very cloudy planet, two little robots seek to fulfil their dream : See the sky.

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ShipWreck

Created by: Josh Norwood
Member Level: player

Created for Houdini 1 class at Gnomon

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Realtime VFX showreel 2019

Created by: David Dessantis
Member Level: rookie

VFX from different gameprojects during my first year at Futuregames

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Procedural Death Stranding Fan Art Landscape with Houdini and UE4

Created by: Junliang Zhang
Member Level: rookie

The goal of this project is to create a procedural Death Stranding Landscape with Houdini and generating all of the different terrain shapes in realtime in the UE4. This is one of my Technical Art II Houdini course demos.Some assets are from Megascans and PLE - Procedural Landscape Ecosystem.Enjoy~

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Envrionment Syfi and Character

Created by: Eduardo Miralles
Member Level: contender

My demo reel from a environment I do I Inspired from games Like halo and Mass Effect and a character I do a small concept but I never Got the timed to do it so I finish it not to long ago

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SIMULACRA

Created by: Curry Sicong Tian
Member Level: contender

An elderly Buddhist woman recalls a ritual from her past, undertaking a journey of duality expressed through her many identities.

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