
Top 20 Rookies Weekly Drills projects submitted for Review
Here are the Top 20 most popular entries to date! Congratulations to everyone who is getting involved with Rookies Weekly Drills, we hope you are getting as much out of it as we are.
Here are the Top 20 most popular entries to date! Congratulations to everyone who is getting involved with Rookies Weekly Drills, we hope you are getting as much out of it as we are.
Each week we run Rookies Weekly Drills. These a quick challenges to help flex your creative muscles and hone your skills. They are a low-stress and fun way to keep you motivated and improving your creative digital skills.
We just published our 34th Weekly Drill so there has been plenty of action going on to date. To make things even more exciting, this week Justin Mohlman leveled up his judging with the help of Alwyn Hunt to provide some in-depth feedback to last week entrants.
You can check out the live Twitch stream here: https://www.twitch.tv/videos/811466059
Before I share some of the most popular entries from our Weekly Drills series, I wanted to shout out to Justin Mohlman who has been keeping this series alive with some amazing weekly feedback on Discord. It's a huge effort and we truly appreciate your time and effort.
Another massive shout out is need for Tom Römer - a 'Contender' member and student from PIXL VISN | media arts academy. Tom has entered every single Weekly Drill which is an incredible feat and something worth celebrating. Make sure to check out his portfolio to check out all his projects.
OK, now it's time to share the Top 20 most popular entries to date! Congratulations to everyone who is getting involved with Rookies Weekly Drills, we hope you are getting as much out of it as we are.
Created by Tom Römer
For this week's drill, I decided to create an N64. It was the first console I ever owned and I spent half my childhood playing Zelda, Super Mario, and some racing game I forgot the name of.I used Maya to model, Substance Painter and Affinity Photo to texture, Arnold to render, and Nuke to polish the raw images.
View Full ProjectCreated by Tom Römer
This week I decided to recreate the cipher disk from Uncharted 3. I used Maya to model, Affinity Photo and Substance Painter to texture, Arnold to render and Nuke to polish the raw images.
View Full ProjectCreated by Jesus Parras Chica
This is my proposal for the 11th Weekly Drill. A Coffee Maker inspired in the Italian De'Longhi Dedica Manual Espresso Machine (Model EC 685.M) in four colors, stainless Steel, white, red and black.
View Full ProjectCreated by Ofir Tal Buchris
A hamburger I created for Weekly Drills 028 - #hamburgers :)
View Full ProjectCreated by Karin Wolf
That's a necklace made in an Indian style.For this project, I challenged myself with the difficulty of ornaments and jewels.
View Full ProjectCreated by Jesus Parras Chica
This is my proposal for the 10th Weekly Drill. An optometry trial frame with lenses.
View Full ProjectCreated by Raina Patel
Hamburger land (one day project)
View Full ProjectCreated by Tom Römer
For this week's drill, I created a tequila on the rocks with limes on the side. I used Maya to model and shade, Arnold to render and Nuke to polish the raw images.
View Full ProjectCreated by Erika Horňáková
Today I came across this weekly drill and really wanted to give it a shot, even though I had only a couple hours left. Practicing drawing hands is always important! Decided to recreate my own hand.
View Full ProjectCreated by Sierra Emmerson
For this project I wanted to try and create a realistic watch that could be used for advertisements. I used Autodesk Maya for modelling, Substance painter for textures and Marmoset for lighting and rendering. I also used Adobe Illustrator for alpha masks and Photoshop for more rendering.
View Full ProjectCreated by Tom Römer
For the second #WeeklyDrill I decided to model a Lego minifigure. I was inspired by Adam J. Middelton's artwork https://www.artstation.com/artwork/oOR46B.The hair was sculpted in zBrush, the modeling and rendering done with Maya/Arnold and the texturing with Affinity Photo.
View Full ProjectCreated by Ben Wilkinson
Prop made in few days for #WeeklyDrills #Guitar the guitar is based on James Hetfield's 1976 Flying V
View Full ProjectCreated by nikola praskic
This scene was modeled in Maya and textured in Substance Painter
View Full ProjectCreated by joshua crs
This is my 3d model for weekly Drill and I put the logo of my Favourite band ever, The Queen
View Full ProjectCreated by Tom Römer
Since I didn't want to model a whole plane I decided to create these pilot goggles. I used Maya to model, Substance Painter to texture, Arnold to render and Nuke to polish the raw images.
View Full ProjectCreated by Sierra Emmerson
My sister and I grew up playing the Game Boy Advance so, for this weekly drill I wanted to make our first consoles and some of the games we used to play.
View Full ProjectCreated by Amethesh Lgp
Made in Blender and textured in substance painter. This is my first try at organic modelling and texturing. Hope you like it
View Full ProjectCreated by Tom Römer
For the fourth WeeklyDrill I decided to model a Super 8 camera. I used Maya to model, Affinity Photo and Substance Painter to texture, Arnold to render and Nuke to polish the raw images.
View Full ProjectCreated by Sanket Mahamuni
For this week's drill I have created spacex crew dragon. Took image reference and tried to recreate it. Modelling is done in Maya, Textured in substance painter and Rendered in Arnold.
View Full ProjectCreated by Tom Römer
I quite enjoyed this week's topic. Got to work with ZBrush again which is really fun. I used Maya to model, ZBrush to sculpt, Substance Painter to texture, Arnold to render, and Nuke to polish the raw images.
View Full Project