Technical Artist Simon Verstraete, is a master at building procedural tools and assets in Houdini. With the latest Houdini release, he shares how to set up instancing in Houdini Digital Assets to work properly with Houdini Engine for Unity.

You can find more beginner and advanced tutorials, as well as quick tips, on

You've successfully subscribed to Discover | The Rookies
Welcome back! You've successfully signed in.
Great! You've successfully signed up.
Success! Your account is fully activated, you now have access to all content.