Inspiration Featured Cinematic Environments From 2D Concept to Final 3D Render In this article, Naja Jelec dives deeper into her workflow of bringing cinematic environments from a 2D concept to final 3D render using Maya, ZBrush, Substance 3D, V-Ray and Nuke.
Inspiration Little Hmong Harvester: An Expression of Feeling in 3D Recent Think Tank Training Centre graduate and 3D Character Artist, Houra Eshad, shares with us how she evokes expression and realism in her digital 3D piece: The Little Hmong Harvester.
Learning Bringing an Everyday Object to Life Using Maya and Adobe Substance 3D Giulia Greggio has a passion for bringing realism to her work, and in this article she shares how she does that with every day objects, using Maya and Adobe 3D Substance.
Learning Using the Right Workstation to Bring Your Creative Ideas to Life The Rookie Awards is the best way to launch your career and start sharing your amazing work online, and doing it with the right workstation will help you bring more of your creative ideas to life.
reviews Is Cinema 4D Good For Beginners? You're at school and you want to get started in Cinema 4D. Is it good for beginners? Or are you punching above your weight? The great news is, the learning curve is smooth and you can easily pick up the tools to get started on your creative journey.
Inspiration Realistic 3D Character Workflow Explained If you are approaching your first realistic 3D Character Model, this article is for you! Han Jaepil, a student at CG5 Academy, has written this article explaining his workflow for his latest project, "Daniel Day Lewis".
Inspiration Creating a Realistic 3D Character from Photography Nayoon Levitin is a Freelance Graphic Designer and Student at Think Tank Training Centre. In this article she shares how she approached the creation of a realistic 3D character from a photograph.
Learning Real-time 3D Development Platform and Workflows: The Free Unity Student Plan Access the real-time 3D development platform and workflows that professionals use to create immersive experiences across industries. Free for students.
Learning Beginner's Guide to Character Creation Using Blender Paulina Perez's focus is on 3D Modelling, with a passion for stylised characters and environments optimised for video games. In this article she shares her Beginner's Guide to using Blender to create your very own stylised 3D character.
Learning Ping Pong Girl: Creating a 3D stylized character with Zbrush, Substance Painter and Maya Carlos Sanz is a 3D character artist who studied animation at U-tad and character creation at CICE, now is working on his portfolio to improve as an artist and to be part of the 3D animation industry. In this post we will see the process of creating his latest character.
Inspiration Featured Storytelling With 3D Environments: Creating Immersive Scenes Lightbox Academy student, Laura Suonpera Lozano, shares how she created an immersive scene with 3D, with hopes to inspire you to tell your own story through CG Environment modeling and lighting.
Learning Get Your Start in Creative Production With This New Learning Pathway from Unity Unity's mission is to empower you to become a Unity creator and achieve your career or side-project goals. To help guide your self-learning, they have released the new Creative Core Pathway, free on Unity Learn.
Learning Beginning in 3D: Tips for Creating Your First Portfolio Piece Viviane Feltrin is a 3D student at Think Tank Online, and has worked as an UI/UX designer for games before transitioning careers to CG. As a self-taught professional, she shares her experience on taking an online course and creating her first 3D project.
Learning Creating a 3D Felt Character with Blender Michael Evangelista walks us through his process of how he used Blender to create these felt characters for our latest Weekly Drills challenge.
Inspiration Translating 2D Concept into 3D Portfolio Pieces for Film and Cinematics (Part II) Fiona Ng walks us through the process of creating her latest project Countess and Dog, sharing her workflow and techniques in Character and Creature modeling, texturing, as well as grooming.
Inspiration Translating 2D Concept into 3D Portfolio Pieces for Film and Cinematics (Part I) Fiona Ng walks us through the process of creating her latest project Countess and Dog, sharing her workflow and techniques in Character and Creature modeling, texturing, as well as grooming.
Learning Creating an Environment from Concept in Unreal Engine Danielle Villacorte, a 3D Environment and Prop Artist from the Philippines describes how she creates 3D environments from a concept, in Unreal Engine.
Learning Modeling and Texturing a Photorealistic Gramophone Using Maya, ZBrush and Substance 3D Painter In this article, Lightbox Academy alumnus, Nico Ferotti, shows us how he approaches the modeling and texturing of photorealistic props to make your 3D portfolio stand out from the crowd.
Inspiration Creating a Dynamic Cinematic Shot in 3D Looking to create your own 3D cinematic shot for your portfolio? Henri Gatard, a 4th year 3D Animation student at ECV Nantes, shares his tips and tricks in this article.
Inspiration Photorealistic Vehicle Creation: The Bugatti Type 57 SC Atlantic Aditi Sinha is a self-taught artist, aspiring to be a 3D Environment Artist. Aditi recently shared her latest portfolio piece, a Bugatti Type 57 SC Atlantic recreated in 3D, and we are please she was willing to share her process for creating photorealistic hard-surface props such as this one.