Learning Creating a 3D Interior From Ideation to Execution Éanna O’Brien takes us through the process of creating his interior 3D render that won him an internship at Wētā FX through the Rookie Awards 2022.
Learning The Art of Creating a Game-Ready Piano: A Step-by-Step Breakdown In this blog post, Ben Rodgers, a 3D artist and student at University of South Wales, shares his process of creating a game-ready piano from scratch.
Learning Workflow for Real-Time Character Rendering: Creating a 3D Likeness In this article, we will explore the approach taken by Siew Jia Huey, a 3D artist and recent graduate of The One Academy, in creating an accurate 3D likeness of American rapper Tyler, The Creator.
Learning How to Turn Concept Art Into a Stylised 3D Render If you are looking to create a stylised 3D Render from a Concept, Think Tank Training Centre student, Brian Cheng, shows you how.
Learning Organic 3D Environment Modeling: Creating a Game-ready Dark Fantasy Diorama In this article, recent Escape Studios graduate Rodolfo Silva shares the process behind creating his Rookies Awards 2023 entry. Focused on a Diablo game series fan art environment, Rodolfo takes us through his inspiration and process, including the tools and techniques he used.
Learning Unleashing Your Inner Manga Artist: A Guide to Creating Anime-Style Characters In this post, Eddie Dzaferovic, a recent CDW Studios / Flinders University graduate, will walk you through the entire process of creating an anime-style character from start to finish, giving you the tips and tools you need to unleash your creativity and design a character that's uniquely yours.
Learning Everything You Need to Know About the Rookie Awards: 14 Common Questions Answered To help you better understand the contest, here are our most commonly asked questions so you don't have to worry about asking them.
Learning The Art of Anatomy: Sculpting and Rendering Techniques for Creating a Lifelike 3D Model Digital sculptor and 3d character artist, Marco Pescuma, shares his process and tips for attempting a dynamic sculpting figure.
Learning Adding Lifelike CG Creatures to Real Environments Wouter Engering and Jurrian Witmans, two third-year students from the Netherlands Film Academy, created a CG chimpanzee in a real environment to create a realistic shot for their showreels and Rookie Awards 2023 entry. In this post, we'll show you their impressive project and process.
Learning Creating a Mid-Century Diorama: A Step-by-Step Guide to 3D Modeling and Asset Creation Self-taught 3D Artist, Giora Nohl, gives us a breakdown of his Rookie Awards 2023 entry, from establishing the end goal, gathering references, the modeling process, to final composition.
Learning KIWANUKA: Creating a Digital Double of an Iconic Performer From Photographic Reference 3D Modeller and ESMA graduate, Felix Gourlaouen, takes us through his process of creating a digital double from photographic reference.
Learning Create a stylised 3D Vampire Character in ZBrush & Maya Character Artist and 3D Instructor, Gerard Martinez, he imparts some of his wisdom with us and shares how to create a stylised 3D Vampire Character using ZBrush and Maya. If you need an idea for your Rookie Awards 2023 entry, this might be the article for you!
Learning Tips for Writing and Illustrating Your First Manga and Comic Whether it's for your portfolio or a Rookie Awards entry, creating a manga illustration is a cool way to show off your skills. Here are some tips to get you started.
Learning How to Create an Eye-Catching Motion Graphics Project 3dsense Media School graduate, SiJie Goh, shares her tips for creating an eye-catching motion graphics project and Rookie Awards entry.
Learning Rigging and Animating a Realistic Creature Jacob Döhner is a Junior Animation Artist at Pixomondo Germany. In this article, he will guide you through one of his animation demo reel projects and break down his workflow of rigging and animating a realistic leopard.
Inspiration How to Create a Highly Detailed Interior Diorama for Games Environment Art Intern and The Game Assembly student, Adam Dencker, shares how to plan, iterate, and execute a highly detailed diorama from concept to final render.
Inspiration Art Direction in Games: A Story of Research and Iteration Graduate student at Full Sail University and aspiring Game Designer, Hugo Bouvet, shares his tips to improve art direction for multi-player games, based on his entry to the Rookie Awards 2022.
Learning Creating a Believable Atmosphere by Lighting a Self Made Concept Sascha Bähr is a Junior Lighting/Shading Artist at Pixomondo. In this article he shares his tips how to build a concept and create a believable atmosphere by lighting the scene.
Learning Creating a Seamless CG Integration for a Still Life Scene If you are looking for inspiration to create a seamless CG Integration for a still life scene, 3D Artist and PIXL VISN graduate, Dominik Benz, shares his tips and tricks.
Learning A Guide to Creating Modular Environments in Unreal Engine Student at Breda University of Applied Sciences, Máté Válent, shares details about his Highly Commended Rookie Awards entry, with tips for creating a modular environment using Unreal Engine for your own portfolio.